Jump to content

BACK TO GAME CAMPAIGN


NQ-Wanderer

Recommended Posts

Dear Noveans,


Dual Universe has evolved. In the two years since we opened the beta, we’ve improved your experience by doing everything from optimizing and removing bugs to overhauling gameplay loops like PvP and adding brand new systems such as missions.


If you’ve tried Dual Universe at any point during the beta and your subscription has lapsed, we’re giving you two weeks of free game time at launch to try the game again. We’re launching Dual Universe on September 27, 2022, on our website and Steam.

(If you haven’t visited our steam page yet, check it out! You can add us to your wishlist to help support the game.)


We’re also resetting the game for launch. You will receive item rewards for participating in the beta, but they can only be claimed in the first month after release. We want to give you a chance to log in and claim them.

 

The launch may also be the last time in the game’s story where everyone will genuinely be on the same starting line. If you want to try the game again and participate in the initial rush of the game’s economy, this is your chance!

 

We’ve continued to build DU throughout the beta. When you re-join, here’s some of what you can look forward to:

 

 

NEW SYSTEMS AND GAMEPLAY LOOPS


VOXEL MANIPULATION

 

image1.png


Our new voxel precision tool allows you to sculpt voxels with unprecedented ease and accuracy. Whether you’ve got an exact shape in mind or just want to fix a patch of voxels that didn’t come out the way you’d imagined, you can now directly move each individual vertex of a voxel within 84 grid steps. If you’ve been holding back because voxelmancy seemed too complicated, now’s the time to try it.


MINING AND PROSPECTING

 

We’ve completely overhauled the mining system in Dual Universe. You can now use Territory Scanners to hunt down ore hotspots on planets and set up your mining installations to automatically pull ore out of the ground. You can also install a Deep Space Asteroid Tracker on your ships to track resource-rich asteroids in deep space and actively mine them with your hand mining tool.

 

NEW PROLOGUE

 

In your first minutes of re-joining Dual Universe, you’ll make an automatic rocket-assisted landing on the starting moon, choose from one of ten starting outposts and speeders, and go through a brand new starting experience designed to ease new players and veterans alike into the game.

 

NEW SYSTEM MAP

 

We’ve built a new 3D map with better controls to help you organize and navigate through Helios, whether you’re visiting our new bot-free space market Aegis, tracking Alien Core Units to fight over, or just space-trucking cargo.

 

NEW SCHEMATIC SYSTEM

 

Our new schematic system makes personal industries available to all players again while preserving the balance created by schematics. You can now create copies of any schematic in the game from Aphelia’s master copies to run in your industry units.

 

INACTIVE ASSET REQUISITIONING

 

Scavenging is now a gameplay loop in Dual Universe. For example, all constructs parked on public tiles, such as the markets, will be abandoned after two weeks, leading to many opportunities for eagle-eyed Noveans to strike it rich by claiming abandoned constructs.


MISSION SYSTEM

 

Whether completing NPC missions for Aphelia or player missions from the Job Board, there are now new ways to make quanta in Dual Universe.

 

THE EXCHANGE

 

Our vibrant player-driven economy has a new hub in The Exchange, a central hall of information and showrooms, open to all players to showcase your creations to the community or to just browse for new places to spend your quanta.

 


UPGRADES IN BETA


PERFORMANCE UPGRADES

 

We’ve made many optimization and performance upgrades! One common area of concern for our players has been performance, both on our end with the single-shard server and client-side, with the high running costs of DU. If you’ve played in the past and found the performance difficult, give the game another try today! 


VISUAL UPGRADES

 

From biome improvements to whole planet overhauls, we’ve been busy improving the game’s environment! Enjoy exploring more vibrant worlds, flying with our new skybox, creating sub-aquatic builds with our new water visual effects, and fighting with PvP and other ship visual improvements. You can learn more about some of our visual upgrades in the Athena Visual Effects and Mercury Art devblogs.

 


WHAT CAN YOU LOOK FORWARD TO AT LAUNCH?

 

BLUEPRINTS

 

We have already added pre-visualization to blueprints with the ability to finely move their placement using keyboard controls. At launch, you can look forward to new blueprint features such as omitting any elements you’re missing, swapping any honeycomb you’re missing, and soon after launch, the ability to snap a blueprint to another already placed core.


KICKSTARTER


Our Crowdfunding backers will receive digital rewards such as DAC, in-game titles, skins, and more!


NEW ELEMENTS AND HONEYCOMB

 

We’re also adding many new elements and honeycomb types into the game, such as purple plastic and colored luminescent honeycomb.

 

 

—---------------------------------------------------------------

 

 

There’s much more to look forward to when re-joining Dual Universe, including our incredible community and the wealth of player-built marvels in the game,  from epic stations to personal shuttles. 

 

If you subscribed to the game at any point during the beta, and your subscription has lapsed, your two weeks of free game time will be automatically added to your account. Join us on September 27th and see what changes await you.

 

If you want to support us, you can also wishlist Dual Universe on Steam to help promote the game!

 

In the meantime, don't hesitate to let us know your thoughts about all this here.
See you in Helios, Noveans.

 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...