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need shematic !!! and 0.23 !!!!


Kormolos

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hello, I think it would be a big mistake to remove the schematics in the game.

if no shema, everyone will again want to make their gigafactory to be able to manufacture everything in their corner as before the shema.

so no  more interaction between players, it will be like playing civilization solo in an MMO.

 

after the wipe, you need a system that consumes quanta, such as the breakage of PVE elements for example as with 0.23.

it takes a quantum difficult to earn otherwise in a year everyone has new 50 billion and what do we do? do we rewipe?

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2 hours ago, Kormolos said:

hello, I think it would be a big mistake to remove the schematics in the game.

if no shema, everyone will again want to make their gigafactory to be able to manufacture everything in their corner as before the shema.

so no  more interaction between players, it will be like playing civilization solo in an MMO.

Agreed

 

2 hours ago, Kormolos said:

you need a system that consumes quanta, such as the breakage of PVE elements for example as with 0.23.

Element decay mechanics like that tend to just annoy people with tedium, which is why a lot of games with upkeep mechanics eventually drop said mechanics for common things (people play combat games to blow stuff up, not to debate the cost of ammo vs a target's bounty, they play building games to build, not to scrub the floor clean so it doesn't rust, they play piloting games to fly, not to check that the fuel hasn't decomposed in to something that will clog the engine in mid air).

 

It would be better to come up with some system that consumes elements from your inventory, such as removing only t1 schematics, stopping bots from selling any schematics, and adding in a research system that consumes t1 elements from an inventory to produce a t2 schematic with a limited number of runs, consumes t2 elements to produce t3 schematics with a limited number of runs, ect... 

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