Jump to content

Adress to NQ


SvarogZ

Recommended Posts

Dear NQ,

 

A new update is coming, but we don’t feel to play because of the announced news of the wipe.

It's not about the wipe itself. It's about uncertainty.

 

1.      Subscription.

We need to know for sure that our skill points will be saved after release.

This is the only reason to pay for the game before release.

Please note that accumulated skill points equal money. Zeroing out skill points in this context means robbery.

It's no secret that many of us own more than one account. Consequently, zeroing out skill points means losing a lot of subscriptions after release.

 

2.      Blueprints

We can see that magic blueprints violate the main goal of the wipe. Therefore, we think you should make it clear that the general blueprints will be saved after the release. These are hours and hours of our art and design efforts.

 

3.      Gameplay

We need to find out as soon as possible exactly what will be wiped. Why? It gives us an opportunity to focus on other aspects of the game. We stop our mining units and factories and spend more time on blueprints to make the game better. It's a good time to share money and items with other players and start a creative era in Dual Universe. Some of us can focus on testing new mechanics.

We can spend our money on useful things.

 

Conclusion

In general, we agree with the wipe. Just do it wisely.

Please remember that we will get everything back in a year. Therefore, a new wipe will not be the solution.

 

P.S. Just a hint.
Remove the ore information from the planet information and change the distribution. This will slow down old players considerably and make exploration more interesting.

Link to comment
Share on other sites

It is 100% certain that they will read you, they will not respond, because they have learned that every piece of information that comes from them is analyzed and used against them, that is why they only communicate in a unidirectional way, but rest assured that They read everything, and collect the relevant information. If an idea/opinion helps them in their objectives as a company, it will be better accepted than another that requires more investment, without knowing if they are going to have more income. But never expect a thank you, we are willingly giving away our "talent".

Link to comment
Share on other sites

12 hours ago, SvarogZ said:

Dear NQ,

 

A new update is coming, but we don’t feel to play because of the announced news of the wipe.

It's not about the wipe itself. It's about uncertainty.

 

1.      Subscription.

We need to know for sure that our skill points will be saved after release.

This is the only reason to pay for the game before release.

Please note that accumulated skill points equal money. Zeroing out skill points in this context means robbery.

It's no secret that many of us own more than one account. Consequently, zeroing out skill points means losing a lot of subscriptions after release.

 

2.      Blueprints

We can see that magic blueprints violate the main goal of the wipe. Therefore, we think you should make it clear that the general blueprints will be saved after the release. These are hours and hours of our art and design efforts.

 

3.      Gameplay

We need to find out as soon as possible exactly what will be wiped. Why? It gives us an opportunity to focus on other aspects of the game. We stop our mining units and factories and spend more time on blueprints to make the game better. It's a good time to share money and items with other players and start a creative era in Dual Universe. Some of us can focus on testing new mechanics.

We can spend our money on useful things.

 

Conclusion

In general, we agree with the wipe. Just do it wisely.

Please remember that we will get everything back in a year. Therefore, a new wipe will not be the solution.

 

P.S. Just a hint.
Remove the ore information from the planet information and change the distribution. This will slow down old players considerably and make exploration more interesting.

the only important keyword : Robbery 👍But what can we do if they just wanna rob us?

Link to comment
Share on other sites

4 hours ago, Sycopata said:

It is 100% certain that they will read you, they will not respond, because they have learned that every piece of information that comes from them is analyzed and used against them, that is why they only communicate in a unidirectional way, 

It is easy to prove that NQ doe snot read everything as they very clearly have missed quite a few very clear posts and/or feedback. It is also not true they refrain from posting much because the community over analyzes what they say. The moment pre-alpha started they stopped being fairly open and direct with the community. For what reason tha tis we can only speculate on, but that has been the case.

And people do not "over analyze" what they do say because people mean to be a nuisance or find allthe weak spots, It's because NQ has a tryly terrible trackrecord on communication and making clear and meaninful statements. The lateest wipe post is a textbook example of that. It answers nothing, creates no clarity at all and pretty much just fuels the discussion and speculation.

NQ seems more concerned with not wanting to accept accountability and ownership of their choices (good or bad) than about bieng informative and open/transparent as they promised they would be. And frankly, the comunity facing NQ staff is he victim of this mangement choice as they are the ones having to deal with it, which I can understand is not always very nice to have to do. People have left NQ over these choices and this pressure which is entirely on the plate of those setting the policy, not those who left or us.

Link to comment
Share on other sites

8 hours ago, Walter said:

2. Blueprints 

 

Why a builders work in form of a BP can survive the wipe and my work of a PvP player of a ship I captured and later repaired will not be saved? this is hipocrisy at best!

You can repair and save all blueprints fo future deployment. Or ask NQ to help you with that.

Link to comment
Share on other sites

1 hour ago, SvarogZ said:

You can repair and save all blueprints fo future deployment. Or ask NQ to help you with that.

You can't BP a ship you captured. At least you shouldn't be able to. That would violate the designer's IP.

Link to comment
Share on other sites

On 4/19/2022 at 5:35 PM, SvarogZ said:

Dear NQ,

 

A new update is coming, but we don’t feel to play because of the announced news of the wipe.

It's not about the wipe itself. It's about uncertainty.

 

1.      Subscription.

We need to know for sure that our skill points will be saved after release.

This is the only reason to pay for the game before release.

Please note that accumulated skill points equal money. Zeroing out skill points in this context means robbery.

It's no secret that many of us own more than one account. Consequently, zeroing out skill points means losing a lot of subscriptions after release.

 

2.      Blueprints

We can see that magic blueprints violate the main goal of the wipe. Therefore, we think you should make it clear that the general blueprints will be saved after the release. These are hours and hours of our art and design efforts.

 

3.      Gameplay

We need to find out as soon as possible exactly what will be wiped. Why? It gives us an opportunity to focus on other aspects of the game. We stop our mining units and factories and spend more time on blueprints to make the game better. It's a good time to share money and items with other players and start a creative era in Dual Universe. Some of us can focus on testing new mechanics.

We can spend our money on useful things.

 

Conclusion

In general, we agree with the wipe. Just do it wisely.

Please remember that we will get everything back in a year. Therefore, a new wipe will not be the solution.

 

P.S. Just a hint.
Remove the ore information from the planet information and change the distribution. This will slow down old players considerably and make exploration more interesting.


Real players do not agree with wipe. Do not conclude such nonsense.

Link to comment
Share on other sites

1 hour ago, Thunderblaze said:


Real players do not agree with wipe. Do not conclude such nonsense.

Someone agree, someone not.

I'm not happy with that. This is 100% NQ's fault that some players overused exploits.

Link to comment
Share on other sites

Agree or not, the fact is that NQ has made certain financial obligations to founders, backers, sponsors and subscription players when they beta/soft released the game. So regardless of anything else, at the very least they have to make sure those are kept. And that pretty much rules out anything like a full wipe.

Link to comment
Share on other sites

11 hours ago, SvarogZ said:

You can repair and save all blueprints fo future deployment. Or ask NQ to help you with that.

No you misunderstood. It is not possible for a captured ship to take a bp from. So the graveyards can not be saved.

Link to comment
Share on other sites

 

6 hours ago, Walter said:

No you misunderstood. It is not possible for a captured ship to take a bp from. So the graveyards can not be saved.

 

Nor can any ship you grinded your way to buying as most all ships are DRM protected. 

Link to comment
Share on other sites

3 hours ago, Endstar said:

 

 

Nor can any ship you grinded your way to buying as most all ships are DRM protected. 

I totally forgot about that one wonder why the outcry is not even more be the prospect of loosing bought ships

Link to comment
Share on other sites

Seems like a wipe would be acceptable by most as long as blueprints and talent points are kept. Some may leave, but others announced a return after a wipe. It's a last chance for NQ to get things right, or at least better. No more wipes after that.

Link to comment
Share on other sites

37 minutes ago, Haunty said:

No more wipes after that.

And if a wipe now and the excuses NQ use to justify it are accepted, then what exactly is to prevent another wipe at some later stage?

I mean the game is not going to be even close to feature complete at release. And there are some major features missing that will drastically change the balance of the game later on.

Link to comment
Share on other sites

There still isn't a solid reason presented to do a wipe at all.

In games such as 7 Days To Die and Space Engineers wipes happen regularly, because in case of 7D2D the POI needed for quests get destroyed by players, and in Space Engineers the server slows down to a crawl as more constructs populate the world. The reason I've switched to DU is to get the benefits of not having to wipe for technical reasons. And there are still no good technical reason to do a wipe. All other reasons presented are social in nature and at best are unproven theories.

Exploits - people acquired undue wealth. Not a good reason to wipe, first of all because that would punish the 99% for the actions of the 1%. And second, the undue wealth has minimal negative affect on players in DU. There are plenty of rightfully rich guys, and that's a boon to the game - with large structures, tons of cheap elements for sale and newb friendly help and donations. You can argue that some PvPer are awash with T5 elements, but since when was PvP integral or even required in DU?

Level field - everyone wants to start level. Not a good reason to wipe, because that would punish 90% of current players for the (deemed - not proven) wishes of the 10% incoming players. We can argue about how many genuinely new players will join after "release", but seeing how the game was public and paid for 2 years now, the actual release has happened. Its doubtful that there will actually be many new players joining and staying once the official "release" is achieved.

Functional and feature changes - people seem to believe that when a game changes slightly its grounds for starting anew. Maybe in a simple game that would be true, but for a game like DU the start-up costs of getting established are immense, that's why players who are established would rather block changes than agree to redo everything again.

The wipe argument is between those who don't have much to lose, or don't mind losing even the immense riches against those who wouldn't want to repeat the arduous process to get to the same place they are in now. Its not a reason for a wipe, its a coping mechanism in the view of an impeding wipe, for which we still don't have an established technical reason.

If this wipe happens for the empty and inconsequential reasons above, then it is the death of the persistent universe and a qualitative shift in developer <-> players relations.

P.S. Changes that most have asked for (or at-least agreed with) like market clean up and tile expiration and abandonment have resulted in the current emptiness of DU. Be careful of what you wish for, as I feel that DU will be so empty if a wipe happens, we'll be lucky to see even a 1/10th of the current player base two months after that. Players are already leaving in-mass because of the whole wipe topic hanging up in the air.

 

Every second that NQ wastes "meditating" on what to do next is a bleeding wound of fleeing disenfranchised players.

Link to comment
Share on other sites

On 4/19/2022 at 11:35 PM, SvarogZ said:

Dear NQ,

 

A new update is coming, but we don’t feel to play because of the announced news of the wipe.

It's not about the wipe itself. It's about uncertainty.

 

1.      Subscription.

We need to know for sure that our skill points will be saved after release.

This is the only reason to pay for the game before release.

Please note that accumulated skill points equal money. Zeroing out skill points in this context means robbery.

It's no secret that many of us own more than one account. Consequently, zeroing out skill points means losing a lot of subscriptions after release.

 

2.      Blueprints

We can see that magic blueprints violate the main goal of the wipe. Therefore, we think you should make it clear that the general blueprints will be saved after the release. These are hours and hours of our art and design efforts.

 

3.      Gameplay

We need to find out as soon as possible exactly what will be wiped. Why? It gives us an opportunity to focus on other aspects of the game. We stop our mining units and factories and spend more time on blueprints to make the game better. It's a good time to share money and items with other players and start a creative era in Dual Universe. Some of us can focus on testing new mechanics.

We can spend our money on useful things.

 

Conclusion

In general, we agree with the wipe. Just do it wisely.

Please remember that we will get everything back in a year. Therefore, a new wipe will not be the solution.

 

P.S. Just a hint.
Remove the ore information from the planet information and change the distribution. This will slow down old players considerably and make exploration more interesting.

1. Yes

2. No because they said many times that they value our spent time that would violate that, if we don't get magic BP for our constructs.

3. Yes

 

In your conclusion who is we? Like many others I strongly disagree  with a wipe that rob us from our accomplishments. We are not a few.

Link to comment
Share on other sites

17 hours ago, CptLoRes said:

then what exactly is to prevent another wipe at some later stage?

IMO a wipe after release is not acceptable, they have to commit. They don't have to wipe now but the beta tag authorizes it. I'd just like them to revamp planets and manufacturing for release.

Link to comment
Share on other sites

10 minutes ago, Haunty said:

IMO a wipe after release is not acceptable, they have to commit.

But they already committed when they soft-released beta with subscriptions and said "no wipe, so you can start playing for keeps".

So what is the difference? I can guarantee you that NQ will not make a 100% no wipe guarantee this time either.

Link to comment
Share on other sites

Just like NQ suddenly said that the game is now "beta" when it in reality was still alpha. The forthcoming release is not going to be any less "beta" then it currently is.

I.e. any technical reason NQ might have for wanting a wipe now, will not suddenly disappear after they release.

 

Look, I am not trying to be difficult. But this is very similar to the discussion we had with NQ when they said they would do a full wipe from alpha to beta and soft-release with subscriptions. Back then we said "are you sure it is smart to do a "last wipe" now and start with subscriptions?" and NQ said "no problem!". Well actually they said nothing, but you get the idea..

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...