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New Core limit 100/100 personal/org cores and the 1600 core limit


Warlander

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So first on its face 100/100 personal/org cores is better than what was proposed.

 

But again 100 org cores only requires 16 total members who are dedicated to the org to hit the org core cap. Beyond that there is no point to dedicating cores to orgs with this change since 1) you can no longer trust non core members to put down cores if you can just take them back at any time, and 2) players are just going to put most of their cores in a pocket org as it is now and it changes nothing it just shuffles the deck for no reason as it were. If you have beta keys you need even less people to fill those 1600 max core slots.

 

The issue is then sister orgs needing to be made in order to do the same thing as we currently can. Or that personal cores cant be tokenized if some solo player wants to build and sell their ships and another player buys it since an org cant even if they commissioned the ship. Not to mention they never said anything about permissions changes but if you cant transfer/tokenize personal cores or you cap out with 16 dedicated players its strange to say the least.

 

It seems like there needs to be:

50/50 personal ship and building cores

50/50 Org ship and building cores with 1600/1600 max org ships and buildings

 

Since by doing so means you can have more people in your org.

 

 

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