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dynamic constructs on one's tile....


GraXXoR

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Are they claimable? I know that static constructs are... although the req. process takes 2 weeks.
There are some clearly abandoned dynamic constructs on our turf that would be annoying to have to escort to the border 100m at a time due to manoeuvre tool limitations.
So can't we just requisition them and destroy them?

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6 hours ago, Deleted said:

Are they claimable? I know that static constructs are... although the req. process takes 2 weeks.
There are some clearly abandoned dynamic constructs on our turf that would be annoying to have to escort to the border 100m at a time due to manoeuvre tool limitations.
So can't we just requisition them and destroy them?

Specifically, at the moment, you cannot do anything except "push" them out of your territory.
 

But look at the announcements and read carefully, soon you will have a mechanic to parse these ships

https://board.dualthegame.com/index.php?/topic/24243-devblog-trah-to-treasure/

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3 hours ago, Feriniya said:

Specifically, at the moment, you cannot do anything except "push" them out of your territory.
 

But look at the announcements and read carefully, soon you will have a mechanic to parse these ships

https://board.dualthegame.com/index.php?/topic/24243-devblog-trah-to-treasure/

Thanks for the link.
First time I've ever heard the word parse used in a non-linguistic (or logic/math/programming) sense.

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