GaenTrueblade Posted December 31, 2021 Share Posted December 31, 2021 I want to reclaim my large core, but I can't seem to find the last few voxels. They may be underground. There does not seem to be an option to just reclaim the core and lose any voxels it contains. How can I clean out my core? Link to comment Share on other sites More sharing options...
NQ-Rubicon Posted December 31, 2021 Share Posted December 31, 2021 1 minute ago, spainchaud said: I want to reclaim my large core, but I can't seem to find the last few voxels. They may be underground. There does not seem to be an option to just reclaim the core and lose any voxels it contains. How can I clean out my core? Hello Spainchaud, Please read the following link for information on our In Game help service:https://www.dualuniverse.game/news/devblog-live-support-initiative This will provide you with information on how to contact GMs in game to assist with any gameplay block issues. Please be advised that we cannot provide 24/7 coverage, so if no response is received within 15 minutes, or play outside of the EU main peak times, we recommend submitting a Support Ticket at this following location:https://support.dualthegame.com/ Best regards, NQ-Rubicon Link to comment Share on other sites More sharing options...
Novean-32184 Posted December 31, 2021 Share Posted December 31, 2021 Frankly, with large static cores costing 430K or so, is it really worth it? That said, I'd agree that there should be an option to discard any left over voxel material and reclaim a core. It is a cheap function to add as far as dev time and ouwld probably save a ton on support tickets. Link to comment Share on other sites More sharing options...
GaenTrueblade Posted December 31, 2021 Author Share Posted December 31, 2021 When I saw that I was flying over an abandoned core, I could not resist checking it out. It looked like a broken core was all that was left, so I repaired it and tried to pick it up. When that failed, I checked the core contents and found some concrete was left. Since I could not see it, it was probably underground. The territory was owned by someone, so I could not dig it out. If the devs need to do some extra work so I can have my core, then maybe they will consider your suggestion. You are right that there should be a simple operation to gather all the voxels in any construct into your nanopack or linked container. This should have been done months ago. Link to comment Share on other sites More sharing options...
Physics Posted December 31, 2021 Share Posted December 31, 2021 3 hours ago, Jake Arver said: Frankly, with large static cores costing 430K or so, is it really worth it? That said, I'd agree that there should be an option to discard any left over voxel material and reclaim a core. It is a cheap function to add as far as dev time and ouwld probably save a ton on support tickets. Empty construct option when? I'm sure NQ does not wan't random grey core's with ghost voxels laying around anymore than we do ? Novean-32184 1 Link to comment Share on other sites More sharing options...
Metallical Posted December 31, 2021 Share Posted December 31, 2021 12 hours ago, spainchaud said: I want to reclaim my large core, but I can't seem to find the last few voxels. They may be underground. There does not seem to be an option to just reclaim the core and lose any voxels it contains. How can I clean out my core? Try putting a voxel down, select it, and use the ctrl mousewheel to expand the selection to as large as it will go... Then press delete. Do this in areas around the construct, until you see the message that you received x amount of honeycomb material. Link to comment Share on other sites More sharing options...
Novean-32184 Posted December 31, 2021 Share Posted December 31, 2021 That may work if most of the core is above ground, yes Link to comment Share on other sites More sharing options...
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