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Unrestricted building, and no restrictions leads to poor gameplay.


VandelayIndustries

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Thats why pvp is in such a bad shape, that and lack of actual pvp content.  So for starters NQ could make these simple changes quickly.

 

L core max speed 20km

 

M core max speed 25km

 

S core max speed 28km

 

XS max 30km

 

Make shields restricted to their size of core like guns. 

 

Make it so L guns cant hit XS core.  (find another way). 

 

Make it so detection of higher tier Engines will increase a cores speed, but only slightly. So XL rare engine on a L core might push your speed to 23km.  Still slower than M but a nice bonus for using expensive engines.

 

All these varied speeds will give reasons again to use other cores.  Its just a start, but adding in bonus's and restrictions to core sizes gives them a unique reason to use them, and reasons to have varied core sizes in a fleet.  

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1 hour ago, Shredder said:

Completely agree, seems like a no brainer.

 

They also need to add some complexity, things like stealth, jamming, slowing mechanics.

 

 

Exactly, the speed modification is just the beginning, to get things kickstarted to put some differences between the cores, so you can add more interesting things in later like you described to vary the combat situations, and how and when combat and evasion can happen. etc

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