Cyanyde Posted November 6, 2021 Share Posted November 6, 2021 If we have to place the auto miners on a voxel surface you have to delete the voxels under the auto miner. this basically creates a floating machine. I can't even place voxels under the legs of the miner or it becomes "obstructed". I would very much like it if we could just make a voxel hole big enough for the beam. I have a pics below showing what I mean. Link to comment Share on other sites More sharing options...
Dracostan Posted November 6, 2021 Share Posted November 6, 2021 I agree, and the demo video of the miners in use on the Q&A showing a MU on the ground is massively unrealistic , as most ppl will drop a floor to the static from which they are mining. Cyanyde 1 Link to comment Share on other sites More sharing options...
hdparm Posted November 6, 2021 Share Posted November 6, 2021 A 4x4 voxel hole under the beam appears to be sufficient and does not obstruct. This works for me: Link to comment Share on other sites More sharing options...
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