Kormolos Posted October 9, 2021 Share Posted October 9, 2021 hello i suggest resurection node can be installed only on core static or space base. or can be installed everywhere but very expensiv. Link to comment Share on other sites More sharing options...
Novean-119644 Posted October 10, 2021 Share Posted October 10, 2021 Why do you suggest that? I don't like it and it kills the game play. So what's the point of having those big ships, which function as carrier if you can't even use it as your home base. I would be okay with the idea if we had a means of fast travel, but we don't. But i assume your giving this idea in order so more people will use rescue service and pay you the money since you took it as your profession. No thank you. Link to comment Share on other sites More sharing options...
Hirnsausen Posted October 10, 2021 Share Posted October 10, 2021 What a strange suggestion. For my part, I reject it, too, like he other poster(s) in this thread. Link to comment Share on other sites More sharing options...
Kormolos Posted October 12, 2021 Author Share Posted October 12, 2021 you suggest i lobying for my rescue profession ??????? arg..... i m dying !!!!!! i wan 0.23 now !!!!! ? Link to comment Share on other sites More sharing options...
RugesV Posted October 14, 2021 Share Posted October 14, 2021 I was just thinking of something similar the other day. Its not as critical of a thing right now. but eventually it will be. And it would be more of a PVP issue. One of the things I was thinking about is each respawn node should have a PVP respawn timer. lets say 10 minutes. Meaning if a player died from PVP and used that respawn node. it would be 10 minutes before he or someone else could use that respawn node. And by the same token. someone could place 100 respawn nodes on a ship or a core. and 100 people would be able to PVP respawn there every 10 minutes. Link to comment Share on other sites More sharing options...
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