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Over Fishing miner/haulers in DU


Etcetera

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The pvpers are making a grave mistake over fishing in the new oceans that are asteroids

they should responsibly farm them, remember as in real life if we dont let enough of the 'fish' go back after collecting their 'food' in the asteroids
they wont be able to 'breed' and produce more fish to come out to the asteroids for us to catch

maybe if we somehow taught the 'fish' how to survive the nets by teaching some general pvp knowledge
more of these fish would be satisfied and 'breed' allowing future generation of pvpers to be able to catch fish in the great oceans of asteroids
 

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Why should they care?

Even if they kill everyone, they can just mine asteroids by themeselves. Or take a brake and rest. Then kill everyone again.

 

They not really winning anything by "mercy". Initiative fully on their side.

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17 hours ago, le_souriceau said:

Why should they care?

Even if they kill everyone, they can just mine asteroids by themeselves. Or take a brake and rest. Then kill everyone again.

 

They not really winning anything by "mercy". Initiative fully on their side.

Maybe because breaking the game-exp for other parts of the community makes them leave, breaks the financial support, and speeds up the decline of the game. Same goes for all other parts/groups that exploit disbalance. I think, though NQ has to take most responsibility, community is also split and scattered in ( partially extreme) interestgroups who only want to see their specific ways of playing to succeed. So they also contribute to the broken state of the game.

 

And if pvpers overextend they shouldn't be surprised if other playergroups counter by using disbalanced features. That way the game Futher derails and will stay on the constant accusations and nagging between different playergroups. Like in RL it's always someone else's fault if shit gets out of hand?

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6 hours ago, DrDerp said:

Maybe because breaking the game-exp for other parts of the community makes them leave, breaks the financial support, and speeds up the decline of the game. Same goes for all other parts/groups that exploit disbalance. I think, though NQ has to take most responsibility, community is also split and scattered in ( partially extreme) interestgroups who only want to see their specific ways of playing to succeed. So they also contribute to the broken state of the game.

 

And if pvpers overextend they shouldn't be surprised if other playergroups counter by using disbalanced features. That way the game Futher derails and will stay on the constant accusations and nagging between different playergroups. Like in RL it's always someone else's fault if shit gets out of hand?


 

Are you being ridiculous ?! Breaking the game-exp of other players ? Realy ?
 

The asteroids of the PvP zone are precisely FOR bringing gameplay to the PvP players.
 

NOTHING FORCES YOU TO GO IN PVP ZONE IF YOU DON'T WANT PVP !
 

If you want to farm ore there are asteroids in the PvE zone, there are a dozen 100% safe planets, there are safe missions, there is the economy with the sale of ships or spare parts and the trading.
 

You come crying here because players in PvP area are doing PvP while this is an update made for those players to do exactly what they are doing !

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indeed, this was never a mining update. not even close to that, if you want to enforce pvp there need to be reasons to actually need pvp, dropping asteroids with stuff in a pvp zone is a guaranteed to win upgrade then, for both pvp as for salt

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