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150k daily bonus is now even more peon money


TheMasterArchitect

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I should point out that last I looked, mass free money tends to cause inflation. Better to have players actually have to do something to get it.

 

(also, it takes like 10 min to get 300k from the daily challenge in the surrogate pods with no risk to your stuff)

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  • 3 weeks later...

I'd rather see a larger number of missions, maybe even a test variant of Atmo combat, where you have to destroy a pirate base/ship etc. Small things like this could be done via local instancing and a system security handshake up execution and completion.

- Even the ability to use ur own ship and based on it's weapons and over hp could enhance/decrease the reward/difficulty for ur mission.

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