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should gambling be allowed in DU


ELX987
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gambling poll  

34 members have voted

  1. 1. do you personally think gambling is ok

    • yes
      29
    • no
      3
    • im not sure
      2
  2. 2. do you think NQ is ok with gambling

    • yes
      15
    • no
      2
    • i dont know
      17
  3. 3. do you think NQ will ban gambling, stay neutral, or encourage it

    • ban
      6
    • stay neutral
      24
    • encourage
      4


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Honestly if NQ wants the sort of "emergent gameplay" they say DU has and as long as RMT isn't available I guess it should be allowed and fine. As I said a few days ago on Discord, it isn't NQ's duty to create advanced mechanics or even try to create civilization in the game, but to work on the basics. As far as we have the basics working then players will find ways to combine them into more advanced mechanics.

 

For example, a few days ago I said it would be amazing to have an Vending Machine item where many different products could be set for different prices and the buyer selects what they want. This would be a safe thing since it's all handled by NQ's code, but the same could also be done by users if they had means to handle payments and transfer items using Lua, though it wouldn't be as safe...

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5 minutes ago, Bollox said:

crypto is not real money ,,, so let the shitcoins flood into Du-opia ??‍☠️

Does not matter, it can be converted to real money. Rules still apply there. 

 

Some dude some weeks ago asked if he could trade DU items for items in another game. 

The answer: if those "other game" items can be traded for real money,  no. 

 

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As long as lotteries, raffles, slotmachines .. <insert random other game of chance> are 100% tied to ingame currency and NQ doesn't sell virtual currency for real currency, nor allow or facilitate transfer or withdrawal of any means monetizable gain, via its systems it should be okay.

 

Otherwise such practice would have been highly illegal under both US and EU law.   Game of chance aspect is only one problem, the other is possible abuse to facilitate money laundering. Second Life was one of the first to test this against the legal system ( player run economy based in player generated content  with virtual currency).   The end result was total ban of everything even smelling of gambling ( not even raffles are allowed).

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9 hours ago, Thunderblaze said:

I'm still waiting on the capability to build a space casino.


A former player and member of Nova X built an automated Lua based poker “casino” with a bunch of programming boards, screens, databanks and containers. 

 

capability is there. 

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1 hour ago, GraXXoR said:


A former player and member of Nova X built an automated Lua based poker “casino” with a bunch of programming boards, screens, databanks and containers. 

 

capability is there. 

i think ive seen that in game, cool place

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DACs have real monetary value. 
I guess they are off limitsto gambling, then?

 

also the whole “can be traded for money” is bollocks. Because literally ANYTHING can be traded for money. 
 

who’s to say someone wouldn’t pay for an ODIN for $30 in real cash? 

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2 hours ago, GraXXoR said:

also the whole “can be traded for money” is bollocks. Because literally ANYTHING can be traded for money. 

Does not mean it is following the rules/laws.

You can hire a Nigerian assassin to go kill someone in South Africa. But it's not a lawful thing to do.

In here, according to the rules, if a transaction can be related to real money, it's against the rules.

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I would think any activity other than mining that is possible should be encouraged. We were trying to work out how to do LUA gambling on the race track. With a little more effort on smoothing the desync issues it would be incredibly fun.

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