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performance / in game setup - config explained


realMod

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taken from AppData\Local\NQ\DualUniverse\settings.yaml

 

What are the performance relevant parts?

 

Short question: what change will result in more fps?

 

Any official idea?

 

game:  # Game settings
  soundMasterLevel: 37
  soundMusicLevel: 46
  soundSfxLevel: 32
  soundEnvironmentLevel: 40
  widthShipping: 3840
  heightShipping: 2160
  enableTerritoryBorders: true
  fullscreen: 2
  useVolumetricClouds: false
  chatRooms:  # List of opened chat rooms
    size: 1
    diff:
      0: room_help

gui:  # GUI settings
  inputReminder:
    visible: false
    mode: 1
  quitDisplayMessageBox: false
  returnToLoginDisplayMessageBox: false
  BetaAndHealthDisclaimerMessageBox: false
  UISettings: "{\"globalMenu\":{\"isExpanded\":true},\"chatPanel\":{\"noLuaChanNotif\":true,\"noSupportChanNotif\":true,\"autoHideDelay\":0,\"lastOpenedChannelId\":\"0\"}}"
marks:  # Marks settings
  showMarks: false  # Show or hide all non-mandatory marks
servers:  # Servers settings
  currentServerAddress: aws  # current active server
 *** redacted  ***
system:  # System settings
  cameraSettings:  # Player camera settings
    znear: 0.1  # Near distance
  postSettings:  # Post Process settings
    enableColorCorrection: false
    cameraEffect: Disable

voxel:  # Voxel settings
  concurrencyHint: 4  # How many voxel thread to use? -> cpu threads? The hints are to have a low count in here with faster single thread cpu clock.
  meshQualityFactor: 3  # Increase mesh split by this factor -> ?

 

 

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These are all settings you change through the client. NQ removed many performance settings from the file, specifically for the overdone Yebis ones, since "Beta" started.

 

You can also tweak some of the the Unigine settings but I'm not sure if EQU8 undoes these now, I'd need to check

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Yes, these are the in game settings.

 

However since I could not find a manual / hint about which option is affecting what I wanted to ask here. The config file names differ to some of the naming ingame.

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  • 1 month later...

I have just noticed that my screen resolution has been changed and it does not save when I change it to my native monitor resolution (which is 2560x1440) - it always reverts back to 2560x1080 for some reason ...
Also the "Decor distance" thing is not getting saved either ...

 

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