Jump to content

Blueprint VS Inventory Constraint


TheNerve

Recommended Posts

Hello Folks.

 

Quick question on the subject of a large blueprint and the need to have EVERYTHING prior to creation.  I want to dismantle a ship - but save the BP.  I've got that down, no issue with that part.  My concern is the ships that may end up being larger than what you can hold- in that instance, how could you ever build a very large ship, if you personal inventory cannot hold the required mats?  

 

Near as I can tell, you can't get credit for linked inventory when running a BP.  So, how do you make large BP's?  

Link to comment
Share on other sites

10 hours ago, TheNerve said:

Near as I can tell, you can't get credit for linked inventory when running a BP.  So, how do you make large BP's?  

Put everything needed by the BP in the linked container, deploy the construct and press Control-I to make the linked container active. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...