Demlock Posted January 18, 2021 Share Posted January 18, 2021 This isn't going to be a lengthy forum post. Why aren't the PVP mechanics for DU's Penetration correctly executed? Railguns should be able to blow deep holes through most materials Cannons should be able to severely weaken and swiss cheese surface armors Thermal Lasers should actually be a continuous firing thing that slowly burns holes and cuts through armor Missiles should be doing surface damage but covering massive surface areas leaving craters in the armor The fact that nearly every weapon, regardless of damage type has nearly the same damage effect on armor further hurts the DU PVP community and drives players away to other games like Starbase where weapon damage makes sense. Link to comment Share on other sites More sharing options...
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