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parking fee near market landing zones


fridaywitchx

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Yeah I agree.

 

But seeing as the districts are basically a split up space port you would think they would at least have some kind of hangars or something to auto pack ships into the magic blueprints if you dont want to pay the fees.

 

Want to advertise? You have to pay for it

Want to show off your monstrosity of whatever? Gotta pay for your car show.

Want to just park yoour micro rave bus? You got to pay for it.

You just want to troll and leave your fly swatter death trap? Gotta pay for that too.

If you want to leave a 128n 512x512vx solid block of containers? gotta pay for that too.

Want to park a fleet of ships for sale like some kind of car lot? Got to pay for that too.

 

If you dont want to pay for free parking storage at the hangar then you pay the parking meter ever 30min-hr or days up front. If you excede the 150k h daily limit with multiple vehicles then it comes out of your credits. If you run out of money then your ship gets booted and cant fly until you pay your fines. If you dont pay for a week those fines increase and if still not paid your ship is considered abandoned. You get 1 more week before it is teleported to a storage lot for a week. Then transfered to the scrap heap for salvage or parts.

 

 

 

 

 

 

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7 hours ago, laicheeeee said:

30 minutes should be free, then it starts deducting quanta from your account. I am tired of this mess and all the ads

 

NQ seems to not really care and/or has no idea how to address this. They have not said a word on any of this in all the time it has been brought up since wel before "beta" started.

 

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1 hour ago, blazemonger said:

 

NQ seems to not really care and/or has no idea how to address this. They have not said a word on any of this in all the time it has been brought up since wel before "beta" started.

 

Honestly its likely not that they dont care but they want to do a semi stress test of how much overall garbage people can put there to set limits later when instead of 500 billboards you have 500 actual players sitting at the market for when the game goes live.

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5 minutes ago, Warlander said:

 but they want to do a semi stress test of how much overall garbage people can put there to set limits later

You have a rather optimistic expectation of possible NQ plans ;) 

 

In the IMO very remote chance you are correct, it would still be the case that NQ is lacking here in communicating their intent although that in itself is not surprising to be the case. The problems we see now have been brought up pretty much since NQ introduced markets back in Alpha by us backers.. They really have never even acknowledged these concerns.

 

Solving this issue should be real easy but NQ seems to not be willing to actually do anything about this. Probably someone needs to box in entire markets before they decide they need to do something as blocking entry points and ramps with big boxes, screens and dispensers seem to not be considered a problem for NQ..

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21 minutes ago, blazemonger said:

You have a rather optimistic expectation of possible NQ plans ;) 

 

In the IMO very remote chance you are correct, it would still be the case that NQ is lacking here in communicating their intent although that in itself is not surprising to be the case. The problems we see now have been brought up pretty much since NQ introduced markets back in Alpha by us backers.. They really have never even acknowledged these concerns.

 

Solving this issue should be real easy but NQ seems to not be willing to actually do anything about this. Probably someone needs to box in entire markets before they decide they need to do something as blocking entry points and ramps with big boxes, screens and dispensers seem to not be considered a problem for NQ..

I dont expect NQ to do anything other than going full retard on game development on their peyote fueled "vision" quest to whereever that leads them.

 

There just needs to be a credit per hour meter in the market tiles that charges. Then if you take on more then that it scales. If you cant pay or are in a coma it opens it up to teleporting ships and things to a scap heap for salvage. That is all.

 

 

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