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Schematics for talent points


Sabretooth

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2 hours ago, Sabretooth said:

So how about the option to obtain schematics through talent points also? Like a T2 schematic for 150000tp or something... 

 

Best of both worlds?

That would enable a 1-way conversion of talent points to quanta. The people with 10+ beta key accounts would love it. 150k tp is basically what one gets in a day.

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The 150k was an example, but I think it would work. Because it is still an investment, but you do not have to grind for it. Its patience...

But it would allow solo and slow players to get to a point where they can fully enjoy the game in their own way and pace. 

 

And how about an hour of talent points for every day you log on?

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On 12/30/2020 at 2:51 PM, Deintus said:

That sounds like a potential comprimise. But I wager people and orgs that have a.lot of quanta wouldn't like it.

 

I can see the good and the bad in it myself.

These are my thoughts as well. Seems like something we could do, but I'm not sure what kind of effect it would have on those with a lot of quanta.

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Imho it's a bad idea now, it could have worked if it was implemented at the very beginning, you could plan to be specialized on let's say warp cell in I dunno, 3 months. Now it would only drive ppl away.

I mean, if you change it right now no-one would be able to build anything before X days/weeks/months, why should I play then, the best approach would be to log in, queue talents and come back a year later.

At least with quantas it's a matter of how much effort you can put into it or how smart can you play with markets, with talents it's only a matter of time and you can only wait until it passes.

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1 hour ago, Fra119 said:

I mean, if you change it right now no-one would be able to build anything before X days/weeks/months, why should I play then, the best approach would be to log in, queue talents and come back a year later.

With the talent refund and the bonus 1 million points, there are a lot of people sitting on large amounts of talent points.  I think if it was the only way to access schematics, those people would spend those points to get access immediately.

 

Overall though, the idea of using talent points to buy schematics is really just a roundabout way of locking every recipe behind a skill.  I don't think its a terrible solution, as it would encourage specialization even more, but I can understand why a lot of people wouldn't like it.

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Stop giving them ideas OP! They already know not what they do.

 

Guess what? Talents = Schematics. Its crazy I know right?

 

Talents were supposed to do the job that talents now serve and was supposed to be the content gate barrier to getting into crafting or the 3-4 year exp sink to do all that crafting/industry has to offer. You couldnt even turn on a machine and press start without the talent(s) to do it. Since they didnt want to drop an additional 10 years of gradde talents or make new higher tier machines to do the same thing they had to throw this money sink in so that JCs precious Mega Orgs would be the ones making all the rest of the money they already have by boxing a ton of people out of the market until they paid JC's ransom to get their industries out of the hostage situation they found themselves in.

 

Then its like people apparently liked to craft who knew right? NQ couldnt have that obviously since they couldnt let us use T1 Basic recipies without a schematic so we could continue to run what we had built and just upgrade to the advanced and higher tier grades when we wanted to. They had to cut off 75% of the populations undustry so that the mega orgs who could instantly afford it could run the markets for a couple of weeks since JC loves his Mega Orgs somuch. But honestly how are we even supposed to fight in JCs epic space war wet dream if nobody especially solo players are allowed to make anything or that they are being specifically targeted because crafting in this game is some kind of special priveledge only for the orgs upon high?

 

I get the need for higher grades within the tier but there are many ways they could have done it without f'ing everyone over for the funzies because JC thought it would work out awesome for the mega orgs which are the real destructive force destroying all aspects of this game simultaniously. It should be easy to progress but hard to stay on top. But not in this space socialism system with universal basic credit system that oppresses only the bottom so that JCs mega orgs can run the tables unopposed when he gives them territory was and nobody ever builds a base outside Alioth besides them ever again.

 

They could have done any number of things differently that didnt disrupt so many people from even using what they had built as far as industry, but hey thats their game. Honestly how does JC ever to get his epic space war wet dream unless we are actually allowed to make things enough to potentially throw away hundreds of millions or billions of credits if we cant make anything? With the bowl of grief loops and time sinks or mining requirement how is that ever supposed to happen if you are never allowed to do anything but mine for two years to get to that point?

 

 

 

 

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On 12/30/2020 at 2:48 PM, Sabretooth said:

So how about the option to obtain schematics through talent points also?

Industry units are already behind a TP wall, let's not put the schematics behind a wall too when we already have years and years of skills to unlock for the minimal amount of content available in the game. We dont need more walls and gates here to pass through in order to access content. 

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This game is an MMO after all and one without buffs, equipment, enchantments, sockets, etc. We pretty much got grades with schematics and paying for the priveledge of a data chip upgrade of sorts. A single system getting this by itself is wrong.

 

With no real customization I think if this were treated like some kind of temporary buff since you effectively get 1 core smash, 3 parts crashes, and 5 for containers why not make this system wide that adds a bonus talent like taking a governor off parts until they blow up and basically pay for the ability of talents. Since schematics are pretty much a talent tree and instead of dropping 10 years of exp ques they made them items the same logic could be applied to every part of the game.

 

 

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On 1/4/2021 at 7:59 PM, RumRunner25 said:

Industry units are already behind a TP wall, let's not put the schematics behind a wall too when we already have years and years of skills to unlock for the minimal amount of content available in the game. We dont need more walls and gates here to pass through in order to access content. 

It is meant as an extra option. Allowing solo builders to experience the game and upgrading themselves. Maybe introduce it as a red blueprint, that can only be used by you and cant be copied. You can only have one of each sort and it can only be used on one machine. That would solve a lot of issues for people who just like to build (enjoy the game in their own way).

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13 hours ago, Sabretooth said:

It is meant as an extra option. Allowing solo builders to experience the game and upgrading themselves. Maybe introduce it as a red blueprint, that can only be used by you and cant be copied. You can only have one of each sort and it can only be used on one machine. That would solve a lot of issues for people who just like to build (enjoy the game in their own way).

Yea and the stuff it produces is soulbound - can only be used by that character...

 

omg what game am I playing

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