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Some serious questions for JC


Emptiness

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Do you think that be a slave of the market for everything you need is funny mechanics?  

 

If players are complaining about the few things to do, would not be better to add new things to build instead of making existing harder?

 

If you wish players to collaborate, why then not introducing some community goals like building or defending something?

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While I'm sure he's an absolutely brilliant AI engineer, JC is utterly incompetent at game design.

 

With pvp as broken as it is, there were really only 3 attractions to the game: mining, industry, and building. There's a reason everyone was building their own giga factory. There's simply nothing else to do.

 

You could mine and sell ore then buy elements or mine and build your own industry. Most everyone opted for building their own industry because it's both easier and a more efficient use of time.

 

They noticed that markets weren't being used so instead of adding more content to allow players to do something other than mining and industry they simply took away industry. You can't immediately remove 50% of a game's content overnight and expect everyone to be happy. I'm honestly shocked that NQ/JC either didn't anticipate the backlash or simply didn't care.

 

What do we have now? Mine for ore, sell it,  then build stuff. There's literally nothing else in the game. No way to make money besides mining. This patch should have been deployed after implementing additional mechanics for making money. As it stands now, you mine to sell ore (at continuously dropping prices thanks to supply & demand) or you do... nothing.

 

I'm actually impressed. I haven't seen this kind of incompetence in game design since no man's sky and even that was arguably more fraud and deceit than incompetence.

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On 12/10/2020 at 10:31 PM, echa said:

While I'm sure he's an absolutely brilliant AI engineer, JC is utterly incompetent at game design.

 

With pvp as broken as it is, there were really only 3 attractions to the game: mining, industry, and building. There's a reason everyone was building their own giga factory. There's simply nothing else to do.

 

You could mine and sell ore then buy elements or mine and build your own industry. Most everyone opted for building their own industry because it's both easier and a more efficient use of time.

 

They noticed that markets weren't being used so instead of adding more content to allow players to do something other than mining and industry they simply took away industry. You can't immediately remove 50% of a game's content overnight and expect everyone to be happy. I'm honestly shocked that NQ/JC either didn't anticipate the backlash or simply didn't care.

 

What do we have now? Mine for ore, sell it,  then build stuff. There's literally nothing else in the game. No way to make money besides mining. This patch should have been deployed after implementing additional mechanics for making money. As it stands now, you mine to sell ore (at continuously dropping prices thanks to supply & demand) or you do... nothing.

 

I'm actually impressed. I haven't seen this kind of incompetence in game design since no man's sky and even that was arguably more fraud and deceit than incompetence.

That is actually very accurate 

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