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Cosmetic elements repair costs reduction


MaxTheGrey

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Suggestion... dramatically reduce the repair cost of purely cosmetic ship elements. his would at leas remove some of the penalty associated with making ships look interesting vs. voxel cubes.

 

I include all windows in this category. Nobody uses windows as any kind of protection. Having 2781 hp to repair on a small armored window only impacts people using them for cosmetic/design reasons since they have little to no use in PvP and a light bump in flight destroys them.

 

(This suggestion brought to you by the crash I've been repairing all day. 10 x small armored windows, 2 Bay windows, and other purely cosmetic hull elements all needing to be repaired has me thinking that they should only be used on ships that sit in museums! And yes... I've also noted that I should never crash again as a best practice.)

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