Hirnsausen Posted September 27, 2020 Share Posted September 27, 2020 Suggestion I tried, unsuccessfully, to create a very big hollow sphere (as my base building) . I am failing because my own inventory cannot hold all honeycomb material needed. I suggest to create an option for spheres (and maybe other shapes): to create them HOLLOW, where wall thickness can be selected. This would ease up the task to create hollow spheres, and it would even save material! Link to comment Share on other sites More sharing options...
Zireaa Posted September 29, 2020 Share Posted September 29, 2020 It’s tuff to line it up to get it Harlow use that arrows and look from every angle Probably 2 sizes smaller to Harlow Link to comment Share on other sites More sharing options...
Zireaa Posted September 29, 2020 Share Posted September 29, 2020 You probably culd use select tool to copy half and. Just Harlow each half than piece it back two geather I haven’t tride this method just thought of it Link to comment Share on other sites More sharing options...
Hirnsausen Posted September 29, 2020 Author Share Posted September 29, 2020 It is the initial full sphere that costs so incredibly much material. Before hollowing it out. That is why there is a true need for shapes that are already hollow. Link to comment Share on other sites More sharing options...
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