Rossbrook Posted September 23, 2020 Share Posted September 23, 2020 Hello all, is there anyway of placing a block down without morphing the block next to it The first image shows it before I placed the square block below the diagonal blockhttps://pasteboard.co/Jspfyoe.jpg The second image is after I placed the square block and the diagonal block is then morph around ithttps://pasteboard.co/JspfLze.jpg is there a way to keep them both the same Many Thanks Rossbrook Link to comment Share on other sites More sharing options...
JayleBreak Posted September 23, 2020 Share Posted September 23, 2020 No, you can't since voxels share vertices. To get familiar with the resulting constraints, try things out first in 2 dimensions using the 2D Voxel Planner at: https://dual.sh/voxelplanner/ Let me amend this by saying that if you leave a gap of one voxel between the original voxel and the placed voxel than they will both retain their original form. . If you play with the 2D Voxel Planner you will soon realize that vertices can be "pushed" up to 1.5 voxel widths from their original position. This leads to the possibility of using an "offset" voxel instead of the voxel you placed to get the result you desired. Creating this kind of voxel is often called "voxelmancy" and requires a voxel board to create (the voxel place tool cannot create them). There are tutorials on how to do this on youtube, but as you are just starting out you should avoid this technique to start, and see what the voxel place and voxel line tools can do. Link to comment Share on other sites More sharing options...
Frigidman Posted September 23, 2020 Share Posted September 23, 2020 What I find the most annoying, is that I can have a wall, corner, shape all built the way I want it (not mangled) ... yet if i go to copy/paste that shape to a like-location (like copy a diagonal wall thats on a floor, and paste to another location on a floor)... it decides to mangle the wall. Or if holding shift, it decides to mangle the floor. There is no hotkey to say "just paste this like the frelling original is". Originally I had wanted to make a 'shapes pallette' ... to copy/paste from (because making some basic made-often shapes, is needlessly time consuming). However with how much the copy/paste system mangles something, I just gave up on the notion. And dont get me started on the uselessness of the line/slope tool unless its exactly 45 °, the slope it makes is gonna be mangled... regardless if walls or floors are nearby. Link to comment Share on other sites More sharing options...
Rossbrook Posted September 24, 2020 Author Share Posted September 24, 2020 JayleBreak Thanks you for the info was very helpful I'm just trying my best to work around it but it's hard to get use to it XD Would be good if they added some way to turn the morphing off and on when you need it. Link to comment Share on other sites More sharing options...
Maxnano Posted September 25, 2020 Share Posted September 25, 2020 its prior inheritancy, theres a good, if super technical video on it on YT, Volexmancy part 1. you will know it when you see it lol Link to comment Share on other sites More sharing options...
Frigidman Posted September 25, 2020 Share Posted September 25, 2020 10 hours ago, Maxnano said: its prior inheritancy, theres a good, if super technical video on it on YT, Volexmancy part 1. you will know it when you see it lol Right, after understanding that "every vertex is shared"... and not "you are placing individual blocks" ... the reasoning behind the wackyjack lunacy becomes more clear. Not that I LIKE it... but I now understand it Link to comment Share on other sites More sharing options...
Maxnano Posted September 26, 2020 Share Posted September 26, 2020 4 hours ago, Frigidman said: Right, after understanding that "every vertex is shared"... and not "you are placing individual blocks" ... the reasoning behind the wackyjack lunacy becomes more clear. Not that I LIKE it... but I now understand it I think i under quantum physics better than voxel placement atm. Frigidman 1 Link to comment Share on other sites More sharing options...
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