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PvP Updates


Nightranger

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So...

For PvP I would like to suggest the following items to make space combat more viable, and more beneficial to actually have combat, Outside of a pre-agreed meetup, This isn't Gangs of New York after all....

So, First thing we need is warp disruptors, We don't want a generic one size fits all though, have one for each core size, so a small ship can't pull a Large ship out of warp...

This would be beneficial especially for when trade routes etc are actually set-up, It would mean that players have to think which route they would take before warping, and whether or not they need protection with them.

It opens up PvP for Mercenaries, Bounties, Salvagers and the casual player.

We also need some sort of tackler, As space combat isn't really viable at 30k KMH, for example, if you are both going opposite ways, you can be out of distance and gone before one of you has turned around, so a tackler could be used to slow someone down to around 1k kmh - Again, Different sizes for different cores...

This would again make PvP more engageable and beneficial.

Interesting to hear your thoughts on this

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