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Definitions of Gaming Terms


Reg_AU

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Not everyone is familiar with the jargon used in online gaming (especially senior's like me). So I'll attempt to keep adding to this list.

 

  • Doxxing - Doxing, or doxxing (from "dox", abbreviation of documents), is the Internet-based practice of researching and publicly broadcasting private or identifying information (especially personally identifying information) about an individual or organization ... The methods employed to acquire this information include searching publicly available databases and social media website (wikipedia.org)
  • Nerf/Nerfing - A practice whereby Game Developers (Dev's) or Server Administrators, deliberately lower the amount of reward for a player who completes a task.  For example, reducing the reward (loot) for mining a rock.
  • NOOB/Newbie - A new player in the game.
  • Gank/Ganking - To be killed without mercy on a MMORPG for the sport of it (urbandictionary.com). For example, a new player with little or no defences or resources is attacked by a more experienced player.  A player who regularly does this is sometimes considered as bully.
  • Pew Pew - Shooting other players, or objects.  For example, 'time for some pew pew'
  • Server (in gaming context) - Is the computer system that the game is loaded onto.  Essentially it's hard disks or Solid State Drives.  Commonly you will hear that the 'server is down' or the 'server will reset' (which means rebooted).
    Some games operate where players will host the game on their private computer equipment.  The owner or administrator of that computer system will have some flexibility about how the game is played , by changing a configuration file that is available to them when they start 'hosting' the game.  An example is that the admin. might set the level of reward for a particular action or task.  Dual Universe does not employ this system. They have one system where every player logs onto. Hence the 'single shard' title.  Other games like Space Engineers and Empyrion Galactic Survival use the server system.
  • NPC - Non-Player Construct. A game/computer generated building, person, air/spacecraft.
  • PvP - Player versus Player.
  • PvE - Player versus the Environment or Player versus Non-player Contructs (NPC's).
  • Cache - Essentially a computer file that contains temporary information relevant to the current session.  After a while it can consume large amounts of space and can confuse or slow down the operation of a game.  Players and the Game owners will have to get rid of this data periodically.  In Dual Universe in the Beta stage, there is an option for the player to clear their cache using the drop-down box on the top right of the screen which is labeled 'Debug options'.
     
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