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Some People Call Me the Space Cowboy...


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Howdy from Texas!

 

So, right off the bat, does anyone else remember Cybertown from waaaay back in ye olden times of of the late 90's? They had a system where you could make stuff in Spazz3D and add animations to it, etc, and then sell it either in limited or unlimited runs to earn in-game currency. I LOVED IT. I believe I was going by "Foxtrot X-Ray" back then. My pride and joy creation was a limited run Battlemech that could walk around patrolling the house. Then, one day, Cybertown was no more...

 

For over 2 decades I have waited for something like this to come around again. I mean, there was Second Life, but it wasn't my scene. Sure, crafting games became a big deal. Minecraft came along, and that was incredibly fun, but I couldn't really do animated objects and there wasn't an in-game economy... So, I played a lot, but always yearned for that Cybertown mix of create and sell.

 

Then, totally by accident (I mean I literally have no idea how I found out about it), I stumbled upon the existence of Dual Universe and when I read everything that it aspires to be, I knew I had to support it at the highest level. I -WANT- this game to succeed. I want to love this game. And I really, really look forward to it being a tad more playable than it is at the moment. I love being in on the Alpha build, and I hope I can contribute going forward. Thank you for having me!

 

-Doc

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