Caesares Posted April 12, 2019 Share Posted April 12, 2019 19 hours ago, Yuuyake said: Isn't it just the same quantity of voxels, but arrange in a different configuration ? So the technology they put in place should work too, no matter if it's "natural" element or construct. Yah but there will be modules and such that will be man made that will mess that up Link to comment Share on other sites More sharing options...
Context Posted April 18, 2019 Share Posted April 18, 2019 Roads will definitely be a thing. I am limited by NDA so I will just mention economic theory. Flying is more fuel expensive than roads but faster. IRL plenty of stuff is moved through the air but much more is moved along the ground because it is not time intensive to get it somewhere fast and is cheaper. With few players in alpha, competition is very small and there is more value in getting things done fast. Full release we will have more concern over long term costs, especially concerning massive projects or large economies where dozens of trips are required. This is a game though so I expect air freight to have a more equal share in ratio. In any case, I think different shaped boxes would be the most reasonable without things getting broken, but I may be wrong. Link to comment Share on other sites More sharing options...
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