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Random Events


The Immortal Ranger

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This is about the possibility of Random Events such as Sand Storms, Tornadoes, Electromagnetic Storms(most interesting one in my opinion) and etc...

 

 

sorry this is a bit short, I wanted this to be in more detail but me and my family are about to evacuate the coast of NC.

 

 

Cheers, Immortal

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1 hour ago, Immortal Prospect said:

sorry this is a bit short, I wanted this to be in more detail but me and my family are about to evacuate the coast of NC.

And what do you expect here? Gl&stay safe? Why Not, I dunno......Not post Here in the first place when you and your family are in danger, or even think about posting. Can't be really bad If you post nonetheless If you ask me...

 

 

OT:

1 hour ago, Immortal Prospect said:

This is about the possibility of Random Events such as Sand Storms, Tornadoes, Electromagnetic Storms(most interesting one in my opinion) and etc...

On one hand, I'd like those to see - as an explorer it would be awesome to get into such things, witness them and move on. 

On the other hand, it would be pretty bad for cities for example If such things happen and a rival city suddenly is more powerful. Or a fleet gets crashed because RNGsus strikes - No thanks

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2 hours ago, Lethys said:

On one hand, I'd like those to see - as an explorer it would be awesome to get into such things, witness them and move on. 

On the other hand, it would be pretty bad for cities for example If such things happen and a rival city suddenly is more powerful. Or a fleet gets crashed because RNGsus strikes - No thanks

Predictability can be nice but it can also grow old. Destroyed cities can keep builders from going lax. I won't try and compare real life cities where one sends aid to another after a local crisis since this is a game and we can reasonably expect one city to try and do massive damage to another since this is just a game. While cooperation is encouraged, sometimes it needs to be spiced up.

 

Now I'm not saying to make storms too predictable where they hit at the same time every couple of hours or always in a specific area, again, add some variety. Your radar sees a storm moving in, hey thunderstorms and lightning, that's cool, land the aircraft or let them risk getting fried. Twenty minutes later that storm blew up on your doorstep and its spawning tornados. Oh crap, tell johnny lock to activate the sirens, those citizens got five minutes to find shelter, or toto we're not in Kansas anymore. Now the real question is was the game designed to spawn a tornado just because it was near a city? Devs, please nerf weather, its too random. That's just it though, its weather, it's the only thing you can be totally wrong about and not get fired from your job.

 

Lets be a little more mobile and go off the planet, you're flying through space when suddenly your radar pipes up, the sun burped and a CME is flying at you. Oh well, change course since for all I know, those things fly in straight lines. Oh hey, you're flying through the asteroid belt and there's a space rock every half mile, duck and weave, duck and weave.

 

You decided to fly through some electric space cotton-candy while gas collecting for that sweet sweet profit but got zapped instead so you won't be going anywhere too quick now. First, that's on you, second, you know where to find me in discord, I'll send a guy to #bringhimhome.

 

Some things you can predict, others, not so much. While I won't say one is any worse than the other, variables not withstanding, it beats not having anything so I'll really just take what I can get. Then again there's always that worry about server performance. While these extras are nice, I'd just like to see how the base game turns out and once we know what we're working with, then we can pile on the extras.

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Quote

And what do you expect here? Gl&stay safe? Why Not, I dunno......Not post Here in the first place when you and your family are in danger, or even think about posting. Can't be really bad If you post nonetheless If you ask me...

You better listen to Lethys. You know, we here in austria are hurricane SPECIALISTS ^^

 


Back to topic, I think weather, that can destroy buildings will be too difficult to implement and also too frustrating for players.
Weather, that has only visual effects would be cool probably.

Magnetic Storms, that affect certain devices could be a thing maybe? Depends on the effect, I guess.

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I do like the idea of it:

All RNG events could have a visual impact: Not only cool, but bothering when travelling on a planet. Some events may damage your armor, damage you, or even kill you...?
Cities could take scarce to no dmg.
"Conan exiles" has a sandstorm RNG event, which will slowly kill you if you don't have the proper stuff to survive it, or if you do not find any protected area. I found that pretty cool.

As for EM storms, they could disable all lua functions of a ship (or just electronic stuff, just an idea really). Of course that'd be broken, so there could be a special alloy for explorer ships to avoid that.

 

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On 9/11/2018 at 9:03 AM, Lethys said:

And what do you expect here? Gl&stay safe? Why Not, I dunno......Not post Here in the first place when you and your family are in danger, or even think about posting. Can't be really bad If you post nonetheless If you ask me...

I've never seen super heavy rain before. I'll probably go outside to feel the rain and wind when the hurricane isn't smiting me.

Can't wait till the hurricane comes so I can get back to normal life.

---

No Man's Sky has this giant useless list right here.

And Space Engineers devs have also talked about it before here.

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