Jump to content
Sign in to follow this  
wesbruce

voxel industrialisation

Recommended Posts

I like the foundry and 3D printer but can we have a second incarnation of both and storage. 
These would be attached to a voxel build creating a bigger version with slightly faster operation. This would allow the building of foundries, factories and storage bays and silos that look impressively industrial and make great places for a fire fight. Most would be purely decorative. I noticed that the forge and other machines in landmark often got hidden in such bigger builds but were never really optimised for that function. 

  • It may need a forge input, the end of that mesh cropped off and made a little larger. Production bonus depending the number of solid voxels in the volume xyz1 to xyz 2 behind it. A few molten metal voxel types would be an optional extra. 
  • A printer Scaled up Shorted with the option to put more in a row as a special effect. I.e they all seem to run if 'connected' as above. 
  • A cargo input element that expands it's storage depending the number of solid voxels in the volume xyz1 to xyz 2 behind it. 

No need to change the fluid storage it looks industrial enough.

Think minecraft's multiblocks in the mods but easier because the bulk of the 'multiblock' can be anything the artist desires.   ;)

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...