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Realistic incentives for City building

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On 4/13/2018 at 11:11 AM, Snipester said:

Governments and cities were formed for the sake of survival.


First and foremost, to provide for the common defense. Secondly, for economic reasons, particularly agriculture, as it allowed our societies to focus on things other than hunting and gathering, and later, it gave us a large concentration of jobs and ways to make a living.


So long as there is a present and real danger from outside forces, and a real economic need for players to be in cities, they will form.


The key word here is real. Artificial incentives likely won’t work, and making bases too easy to defend will diminish the incentive to congregate.

I agree you do not need to give a incentive to make groups they will happen naturally especially in a survival game

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On 5/1/2018 at 12:34 PM, Nanoman said:

Poor soul, one day us noble civilized beings shall bring to Antarctica the wonders of punctuation. And irony.


Just hang in there... :D


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