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Free limitless character customization: the body attacments points


Jeronimo

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Beside the body type customization where we could play with some body height and size parameters:

Character customization could be done ingame while playing by allocating attachment points to each part of the body structure:

-Head

   .mouth

   .eyes 

   .ears

   .nose

   .chin

-Neck

-Shoulders left/right

-Upper arms left/right

-Lower arms left/right

-Hand

-Torso

-Belly

-Back

-Waist

-Upper leg left/right

-Lower leg left/right

-Feets left/right

 

Through the ingame building mod could build each of those parts seperatly and attach them and while in a standard standing pose, beeing able to adjust the position and rotation on the body, script them, adding aura particules, blinking light, lazers etc...

Limiteless possibilities, everyone will have his own unic self made character or share same unic designed armor or suit as his community members...

Later on could also trade those creations

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Too many attachment points just means you will get a huge porn problem like Second Life had. Massive annual legal costs followed. 

 

yup like in SL, which is the first complete sandbox game as DU is derivating from, but SL had a horrible gameplay, so doesnt count as game, but more as a social world.

 

but explain more, i dont understand your point of view, why would attachment point would trigger problems, JC mentioned we could craft our stuff/outfits but didnt mentionned more, so i just proposed a working system, the one from SL, i certain there isnt any patent on it, any other games also have attachment points, but premade stuff with a style and level etc... and not as many attachment points as SL, and you just take of the pelvis point

 

what would you think it could be?

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  • 3 weeks later...

yup like in SL, which is the first complete sandbox game as DU is derivating from, but SL had a horrible gameplay, so doesnt count as game, but more as a social world.

 

but explain more, i dont understand your point of view, why would attachment point would trigger problems, JC mentioned we could craft our stuff/outfits but didnt mentionned more, so i just proposed a working system, the one from SL, i certain there isnt any patent on it, any other games also have attachment points, but premade stuff with a style and level etc... and not as many attachment points as SL, and you just take of the pelvis point

 

what would you think it could be?

True Jeronimo but it had to be noted that people will try and do this and it costs money and time to undo. It was mainly a warning to the dev's, and you would be amazed how many attachment points can be abused. 

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Beside the body type customization where we could play with some body height and size parameters:

Character customization could be done ingame while playing by allocating attachment points to each part of the body structure:

-Head

   .mouth

   .eyes 

   .ears

   .nose

   .chin

-Neck

-Shoulders left/right

-Upper arms left/right

-Lower arms left/right

-Hand

-Torso

-Belly

-Back

-Waist

-Upper leg left/right

-Lower leg left/right

-Feets left/right

 

Through the ingame building mod could build each of those parts seperatly and attach them and while in a standard standing pose, beeing able to adjust the position and rotation on the body, script them, adding aura particules, blinking light, lazers etc...

Limiteless possibilities, everyone will have his own unic self made character or share same unic designed armor or suit as his community members...

Later on could also trade those creations

 

This is something that is likely a later kickstarter stretch goal or a +1/2 year post-release objective.  Its not core gameplay and doesn't provide additional functionality, but is nice to have so they will likely add it eventually, just not anytime soon.

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