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Ships and their systems


xhiyikfkox

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   Ships being something you can build and their different interactive consoles are cool and fun. But what about some different systems you could build onto your ship? Have a satellite dish that upon being installed, linked via interface and used from a console could be turned and used to scan?  Say your in space and see a planet, access the scanner station, station would give a camera view from the satellite dish showing where its pointed, direct it to the planet and hit scan. The scan could report back that life is detected or bases or even ships on the planet. Or if your in space you could point it in a direction and scan to see if there are other ships in that direction.

 

   Teleporters... Beam me up Scotty! To have a teleportation station with a console would be cool. Put the teleporter down and a teleport station near by, link them from a ui on the teleporer itself then have someone activate or an auto sequence activate from the console. Say you go to the console that is linked to the teleporter and interact. It could have a list of other teleporters within a particular range that you could select. Upon selecting it, you could either manually activate it if you have more than one to operate your ship or on your team. If you only have yourself then you could select the one to be sent to and hit the auto countdown to send you in say 10 seconds allowing you to get on the teleporter. This mechanic helps with ground to ship and ship to ship traveling as long as you are in range. This would allow you to go back and forth without having to land your ship or take a shuttle or combat ship back and forth every time. Also if your in a fight you need to keep an eye on your transporter as you never know if the enemy will try to beam on board and try to take over from within.

 

   Stealth systems. A cloaking system would be cool to have as well. If your a space pirate and someone sees you from a mile away that kinda ruins the surprise raid you were gonna do in taking their goods. Having the ability to cloak your ship would be nice as then you could get close and attack. Also with the radar system you could simply run a check of, is ship cloaked? Yes, report ship to scanner false, or if not cloaked report ship to scanner true. This allows cloaked ships to be hidden from scans if you don't want them to be detected. That is just an idea for hiding cloaked ships from scanner.

 

   These are just 3 systems I would like to see in the game to help with the whole space exploration and combat systems. They are ideas that would be cool to see implemented but also systems that, at least 2 of, are used today. Scanners we have on aircraft and submarines to see where other aircraft, subs or ships are. Cloaking we kind of use, we have the stealth bombers that are used by the Air Force to help negate detection. Though my idea for the ship is a little more than that it would still be cool to have. As for the teleporters, those are just amazing and exist in just about any space shows or movies and would make sense if your that far advanced and add to the gameplay.

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