Semproser Posted February 12, 2018 Share Posted February 12, 2018 I spent some time as a UI developer and intend to in the near future, and one aspect of this video had me slightly wary: My concern is with the responsiveness of UI elements. It's been proven by studies (and anyone that has used any bad UI for an extensive amount of time will tell you) that added delays of over 100ms between interaction and response leads to user-input frustration. As displayed at 0:07 pressing b opens a menu, however it does so slowly, sacrificing usability for an entirely aesthetic animation. At the very first time you use something slow but pretty you'll think it looks good, but after the 10th time you'll notice it could be faster, and the 100th you'll be frustrated. Same goes for the options highlighting at 0:28. I'm not saying that everything in the game is like this, but simply giving a warning that UI development with little regard to responsiveness will give a bad user experience. So please head this and make sure you aren't intentionally adding delays of over 100ms just because it might look pretty. Making a user interface have a responsive design is critical to how users perceive it. Thanks for your time. MookMcMook, Lethys, virtuozzo and 5 others 8 Link to comment Share on other sites More sharing options...
Megaddd Posted February 12, 2018 Share Posted February 12, 2018 Whole-heartedly agree. Aesthetic delays between menus are rage-inducing. I can literally feel my time being wasted having to sit through the same thousands of menu transitions in warframe. Semproser 1 Link to comment Share on other sites More sharing options...
Semproser Posted February 13, 2018 Author Share Posted February 13, 2018 20 hours ago, Fishyy said: Well it is pre alpha so they might do something about that Lets hope so. Link to comment Share on other sites More sharing options...
CoreVamore Posted February 13, 2018 Share Posted February 13, 2018 An option in the games settings would be nice for that Warden 1 Link to comment Share on other sites More sharing options...
Takao Posted February 13, 2018 Share Posted February 13, 2018 On 12.2.2018 at 8:02 AM, Semproser said: As displayed at 0:07 pressing b opens a menu, however it does so slowly, sacrificing usability for an entirely aesthetic animation. Pressing b does NOT open a menu. You just enter building mode (instantly). The displayed menu, where the player klicks on one option, is open with right klick. Ben Fargo 1 Link to comment Share on other sites More sharing options...
Lethys Posted February 13, 2018 Share Posted February 13, 2018 6 minutes ago, Takao said: Pressing b does NOT open a menu. You just enter building mode (instantly). The displayed menu, where the player klicks on one option, is open with right klick. he means the bars (left and right to the reticle) which open up Link to comment Share on other sites More sharing options...
jackanderson231 Posted March 7, 2018 Share Posted March 7, 2018 An option in the games settings would be nice for that Link to comment Share on other sites More sharing options...
Sweetdeal89 Posted March 10, 2018 Share Posted March 10, 2018 I hope we get some nice menus, I will prob. try to make my own. Link to comment Share on other sites More sharing options...
Anotaros Posted April 14, 2018 Share Posted April 14, 2018 On 2/12/2018 at 11:28 PM, CoreVamore said: An option in the games settings would be nice for that Agreed. I wholeheartedly think this should be an option. Megaddd gave me flashbacks to warframe, which as he mentioned has tons of these, they are cool at first, but they get infuriated after enough time playing the game. And after 300 hours, trust me, they are something i wish i could disable. Link to comment Share on other sites More sharing options...
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