Quinn23 Posted August 23, 2016 Share Posted August 23, 2016 Problem with a mass driver is getting back the supplies (also they work off the same basic principle so you can technically classify them all as rail guns or mass drivers or even coil guns just the implementation is slightly different) A mass driver on the other end takes care of the supply retrieval problem. It becomes a method of two-way shipping between two planets that doesn't involve the necessity of a ship. Of course, it does require accurate calculations and knowledge of the current and relative future placement and movement of celestial bodies. IMO, a more complex system. If deliveries get lost, no one will use the service. Link to comment Share on other sites More sharing options...
Cornflakes Posted August 23, 2016 Share Posted August 23, 2016 Problem with a mass driver is getting back the supplies (also they work off the same basic principle so you can technically classify them all as rail guns or mass drivers or even coil guns just the implementation is slightly different) you cant classify them as railgun AND coilgun. those are fundamentally differently working accelerators. Link to comment Share on other sites More sharing options...
Ryoko_Takahashi Posted August 24, 2016 Share Posted August 24, 2016 Anything that I can make that will allow me to get close enough to board a vessel undetected, subsequently incapacitating the crew and running off with their cargo. I mean…. Snow cone maker, I wanna make a snow cone maker GalloInfligo 1 Link to comment Share on other sites More sharing options...
Shadow_1 Posted August 24, 2016 Share Posted August 24, 2016 I have quite a few idea, from recreating starships from popular sci-fi to building transportation sectors that will help new players and older players alike. I would include a shuttle or train station (depending on how ground vehicles work), shuttle station, frigate landing pads, and eventually a space elevator. This project would be huge and take a lot of time and planning (thus why I have already started) Of course I have other ideas, but I'm going to keep them to myself at this time. Link to comment Share on other sites More sharing options...
Quinn23 Posted August 24, 2016 Share Posted August 24, 2016 I plan on trying to build a transit network with stops at areas that are identified as high value by proximity to resources or a hunting grounds or something like that, if the system allows for that kind of construction Link to comment Share on other sites More sharing options...
LordTitanos Posted August 24, 2016 Share Posted August 24, 2016 I am goin to make the death star! Someone joining!? Link to comment Share on other sites More sharing options...
samnoble89 Posted August 24, 2016 Share Posted August 24, 2016 I plan on building a secret underground lair where I can plot the destruction of my enemies and mwhahaha to my hearts content.I am yet undecided if I want to carve my face into a nearby mountain face friendlytyrant03, Quinn23 and Ryoko_Takahashi 3 Link to comment Share on other sites More sharing options...
Anaximander Posted August 25, 2016 Share Posted August 25, 2016 I plan on building a secret underground lair where I can plot the destruction of my enemies and mwhahaha to my hearts content. I am yet undecided if I want to carve my face into a nearby mountain face Ryoko_Takahashi and samnoble89 2 Link to comment Share on other sites More sharing options...
DaSchiz Posted August 25, 2016 Share Posted August 25, 2016 I am goin to make the death star! Someone joining!? Why build that when you can make the most destructive mega maid in the universe? Toecutter and guttertrash 2 Link to comment Share on other sites More sharing options...
LordTitanos Posted August 25, 2016 Share Posted August 25, 2016 Ha ha ha that made me laugh. If it is imposible i will do it. !!!! Link to comment Share on other sites More sharing options...
Majestic Posted September 13, 2016 Share Posted September 13, 2016 Be careful if you do, it will undoubtedly take up alot of your time.. So far, this is how it will most likely be handled (but what is explained below can always be subject to change): it will be stipulated in the EULA that If some players build something under copyright (USS Enterprise or Death Star), Novaquark staff might take action to remove it. In the facts, we will only do that if we receive complaints from copyright owner. Players must be aware they take a risk (and must take responsability for it) if they build copyrighted things. Regarding the problems that will rise undoubtedly from such freedom (people building stuff that may be offensing and/or that doesn't fit in the world), we are currently looking into something that might help to solve both situations. Link to comment Share on other sites More sharing options...
IffyCougar832 Posted September 17, 2016 Share Posted September 17, 2016 This. I will build, this.Well, it's a nice thought but it'll probably be more like this: Link to comment Share on other sites More sharing options...
IffyCougar832 Posted September 17, 2016 Share Posted September 17, 2016 Well, that was a larger image than I had intended O_O Link to comment Share on other sites More sharing options...
SimonVolcanov Posted September 17, 2016 Share Posted September 17, 2016 I will, hopefully not alone, build a Corporate tower (the aptly named Volcanov Tower) which includes hangar bays, living quarters, automated and manual defenses, as well as huge underground storages. It will be the base of my Mining/Producing/Trading empire (might also include shipping and protection services, depending on the size of the organisation) Link to comment Share on other sites More sharing options...
TannhainRP Posted September 17, 2016 Share Posted September 17, 2016 A Pub in the Space with a Old Rusty look. Link to comment Share on other sites More sharing options...
vxd1979 Posted September 17, 2016 Share Posted September 17, 2016 I want to built a atomic bomb, so i can make a warehouse full of them;) Link to comment Share on other sites More sharing options...
Anonymous Posted September 17, 2016 Share Posted September 17, 2016 I'll (ok - I won't, but feel free to steal the idea) make a LUA and voxel based MMO, inside the MMO. Link to comment Share on other sites More sharing options...
IffyCougar832 Posted September 17, 2016 Share Posted September 17, 2016 I'll (ok - I won't, but feel free to steal the idea) make a LUA and voxel based MMO, inside the MMO. That would certainly be an interesting thing to see, I hope someone at least tries. Anonymous 1 Link to comment Share on other sites More sharing options...
Kael Posted September 17, 2016 Share Posted September 17, 2016 Game-ception has been done before, so why not inside DU with LUA Link to comment Share on other sites More sharing options...
IffyCougar832 Posted September 17, 2016 Share Posted September 17, 2016 Game-ception has been done before, so why not inside DU with LUA Because it'll probably be someone's lifelong goal to blow it up. SimonVolcanov 1 Link to comment Share on other sites More sharing options...
SimonVolcanov Posted September 18, 2016 Share Posted September 18, 2016 Because it'll probably be someone's lifelong goal to blow it up. True, true. These nihilistic players, who only seek destruction are what really bothers me... I mean, I want battles and destruction and all, but only between willing parties, not forced upon everyone. Sure, all of this is sandbox and free and stuff, but it would still be nice if people would consider how much time and effort (and money probably) someone invested in something before blowing it to shreds Link to comment Share on other sites More sharing options...
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