0something0 Posted January 25, 2018 Share Posted January 25, 2018 The idea that im proposing here is that elements have a chance of breaking down the more they get used. So, every (arbitrary time) the machine gets used the chance of the machine stopping to function increases by a very small amount, but over time, the machine would become very unreliable, and it takes people with skills requirw to create the element to fix. Some benefits of this system would be: Nerfed automation: Due to parts breaking down, you cant just leave your fully automated factory alone 24/7 and "self contained" systems that tries to do everything will need large amounts of skilled personal to maintain. This allows expanded programming/automation capablities without disruption of balance. (And yes, I want to make Skynet, CaptainTwerkMotor) Jobs: Spacecraft mechanics! Logistics: Militaries and companies will need logistics trains to maintain their equipment. With logistics comes a entirely new aspect of operations. This also can be used as a substitute to survival mechanics. "Amateurs talk about tactics, professionals talk about logistics." Armedwithwings, ShioriStein, Staples and 3 others 6 Link to comment Share on other sites More sharing options...
Staples Posted January 29, 2018 Share Posted January 29, 2018 I love this idea, it will add an interesting consideration to ship design. It would make carriers and mother-ships more useful as well. Link to comment Share on other sites More sharing options...
Omfgreenhair Posted January 29, 2018 Share Posted January 29, 2018 Sounds good, not easy to balance, but not impossible either. Staples 1 Link to comment Share on other sites More sharing options...
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