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Cronael

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13 hours ago, supermega said:

@Cronael  I agree with you, and understand your intention. I think your idea would be a brilliant game mechanic, that could be useful in so many ways. but we'll have to see what Novaquark does.

And your right, some people just want to see the world burn, and destroy everything just because.

yeah i agree, such element is good but i dont agree some part like finding weapon via script, i would like metal sensor and x ray  :)). all should be working by player ( but sensor may just alarm ).

About the troll, grifer yeah they are troublesome but not hard to deal. All u need is a good security team and police (if got there ).

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22 minutes ago, ShioriStein said:

yeah i agree, such element is good but i dont agree some part like finding weapon via script, i would like metal sensor and x ray  :)). all should be working by player ( but sensor may just alarm ).

About the troll, grifer yeah they are troublesome but not hard to deal. All u need is a good security team and police (if got there ).

Laser weaponry can easily be made out of plastic.

Your X-Ray and metal detector are as good as useless.


Scripts are there to allow for people to build such a device.

1. Person steps on Activation Area
2. Control Unit brings up a list of items in the "users" inventory / equipment
3. Security Guard looks at the screen and can tell if the person carries a gun or other items like , let's say, BOMBS.

This also reduces sserver load, as it doesn't need any new objects to be added into the game world, using only the existing ones.

That's the point of scripts in the game.

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50 minutes ago, CaptainTwerkmotor said:

Laser weaponry can easily be made out of plastic.

Your X-Ray and metal detector are as good as useless.


Scripts are there to allow for people to build such a device.

1. Person steps on Activation Area
2. Control Unit brings up a list of items in the "users" inventory / equipment
3. Security Guard looks at the screen and can tell if the person carries a gun or other items like , let's say, BOMBS.

This also reduces sserver load, as it doesn't need any new objects to be added into the game world, using only the existing ones.

That's the point of scripts in the game.

how nice machine can bring list of item in detail, the world would be so beautiful but . It not different fron my 'x ray' or anything similar. I say from earlier that it will detect metal or give you uncomplete / a bit corruption image of player inventory. here skill will come in handy. it can make image more hard to see clear or even fake item image, no ?

And with script how we bypass them ? hacking ? 

Nah i want more way to bypass not only hacking/jacking/ destroy em/ bribe /... so why not fake image or corrupt image of ppl inv, and some weapon not make from metal to bypass it why have to script ? 

Just stand in and a machine will say you got a bomb which not make from metal or even it powder not something ez to findout but the machine with godly script will say it is a bomb so it is and only way to solve is bribe, hack or kill em all.

sorry if i wrong, please enlighten me.

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1 minute ago, ShioriStein said:

how nice machine can bring list of item in detail, the world would be so beautiful but . It not different fron my 'x ray' or anything similar. I say from earlier that it will detect metal or give you uncomplete / a bit corruption image of player inventory. here skill will come in handy. it can make image more hard to see clear or even fake item image, no ?

And with script how we bypass them ? hacking ? 

Nah i want more way to bypass not only hacking/jacking/ destroy em/ bribe /... so why not fake image or corrupt image of ppl inv, and some weapon not make from metal to bypass it why have to script ? 

Just stand in and a machine will say you got a bomb which not make from metal or even it powder not something ez to findout but the machine with godly script will say it is a bomb so it is and only way to solve is bribe, hack or kill em all.

sorry if i wrong, please enlighten me.

In DUAL Universe's story, humans have cybernetic implants on their heads - that's how you can learn skills over time from the Arkship database. Cybernetic Implants in your head, means you can interact with a machine without using a direct interface - like a keyboard.

When you enter a "Detection Zone Switch" your brain implant just controls the screen directly. Of course that script is the one controlling the script ir runs, not the player, the player has NO WAY of controling the machine while it scans his brain. That's the explanation of why the script system is far superior, you can't hide your thoughts... or can you? Hacking as a practise, has to do with something being different on your machinery. You mess around with your IFF emitter to appear like the enemy's IFF? That's Hacking. Same deal with DU.

You mess with your implant in your head? Hacking. You can ignore the Detection Zone, or, even better, program your implant with a script of your own, so when you are asked by the machine in its script for it to "getUserInventory()" or "getUserEquipment()" , you return whatever you show it "I got nothing in my pockets" or "that's not a gun I have in my holster", like a crossbreed between Neo and Obi Wan Kenobi. Of course, there ARE other ways of figuring if the user is lying, but that's NDA stuff I can't talk here from the Pre-Alpha. Let's just say, bribes and planning will be needed heavily in such a scenario.

Of course, such "hacking" should come with a penalty to the hacker, like reduced rate of earning skillpoints passively - hacked devices run more routines on the code, thus they are "slower". Such is the price of hacking - and why most hackers use Linux.

The more you know.

Cheers.

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58 minutes ago, CaptainTwerkmotor said:

In DUAL Universe's story, humans have cybernetic implants on their heads - that's how you can learn skills over time from the Arkship database. Cybernetic Implants in your head, means you can interact with a machine without using a direct interface - like a keyboard.

When you enter a "Detection Zone Switch" your brain implant just controls the screen directly. Of course that script is the one controlling the script ir runs, not the player, the player has NO WAY of controling the machine while it scans his brain. That's the explanation of why the script system is far superior, you can't hide your thoughts... or can you? Hacking as a practise, has to do with something being different on your machinery. You mess around with your IFF emitter to appear like the enemy's IFF? That's Hacking. Same deal with DU.

You mess with your implant in your head? Hacking. You can ignore the Detection Zone, or, even better, program your implant with a script of your own, so when you are asked by the machine in its script for it to "getUserInventory()" or "getUserEquipment()" , you return whatever you show it "I got nothing in my pockets" or "that's not a gun I have in my holster", like a crossbreed between Neo and Obi Wan Kenobi. Of course, there ARE other ways of figuring if the user is lying, but that's NDA stuff I can't talk here from the Pre-Alpha. Let's just say, bribes and planning will be needed heavily in such a scenario.

Of course, such "hacking" should come with a penalty to the hacker, like reduced rate of earning skillpoints passively - hacked devices run more routines on the code, thus they are "slower". Such is the price of hacking - and why most hackers use Linux.

The more you know.

Cheers.

thank you, i got much more information now.

I agree detection switch will active when person or some device in your head in its range but detection weapon/equip/item from your thought ? Nah bad idea. I dont agree with that system. This is code, program not some magic =.=. It will be abuse , if you can hack your brain why other cant ? nono spare me please.

Also everything can hack, if Ark got data base so theory we can hack it too ? if not what prevent we do it ? NQ say no so magic a wall NO will appear and prevent ? so that i dont agree with such system. But i know data base is need for skill so it is passive data base which you can only download not access fully to it, so the idea read the though from data base is not real, if it is so data base can be hack... it cant be help .

Also you say there are more and NDA so i dont know yet and will wait until more information.

And also i still suggest metal detector and 'x ray' or anything similar to it. If you say it can be hack to distract weapon/item detector i would like tight my security with more wall.

But in the end im again idea hack your own 'brain' .

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1 minute ago, ShioriStein said:

thank you, i got much more information now.

I agree detection switch will active when person or some device in your head in its range but detection weapon/equip/item from your thought ? Nah bad idea. I dont agree with that system. This is code, program not some magic =.=. It will be abuse , if you can hack your brain why other cant ? nono spare me please.

Also everything can hack, if Ark got data base so theory we can hack it too ? if not what prevent we do it ? NQ say no so magic a wall NO will appear and prevent ? so that i dont agree with such system.

Also you say there are more and NDA so i dont know yet and will wait until more information.

And also i still suggest metal detector and 'x ray' or anything similar to it. If you say it can be hack to distract weapon/item detector i would like tight my security with more wall.

But in the end im again idea hack your own 'brain' .

Well, you can't hack a superior network with one computer - that's a myth Hollywood created. You need a lot - a helluva lot - of computrs to overcome a netyworki. So, one person can't hack the Arkship.

Programming is magic in many cases. Most video games are smoke and mirrors.

Like it or not, that's what hacking is, you do changes on your "computer", in this case the chip in your brain, and you can be "invisible" to detectors, or ignroe ressrtictions imposed by the Rights & Duties Management System (the rules an owner player sets on their construct / territory).

That's how boarding parties will happen. You perform a level 1 hacking that ignores weapon restrictions, and board another person's construct / ship' restrictions.

Think "hacking" as the "Outlaw" mode from other games. Level 1 hackers everyone can tell apart, but Level 5 h ackers can remain "hidden" while hacking is active.

More so, if NQ was to add melee combat (punches, kicks, etc. ) NO AMOUNT OF WEAPON DETECTION will stop a person from going into an arena, turning hacking on to hide their name and carry out an assassination or rob a person after knocking them out - especially if Melee Training specialisation gives you more damage than a perso nwithout training.

 

And yes, as I said earlier, changing your IFF (your name) on an IFF Emitter, is considered hacking - and why Hackers have been consdiered "inrrent pirates", cause guess who started the tradition of false IFF flags? Pirates. Bring up spanish flag, go near spanish ship as "friends", raise up the skull & bones, rob spanish sailors. Same goes for your in-game name with hacking, you can hide it or change it, of course, if people kill you, can easily see your actual name afterwards


What I'm saying, in DU's futurespace setting, Hackers and Ninjas can be the same thing :P 

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28 minutes ago, CaptainTwerkmotor said:

Well, you can't hack a superior network with one computer - that's a myth Hollywood created. You need a lot - a helluva lot - of computrs to overcome a netyworki. So, one person can't hack the Arkship.

Programming is magic in many cases. Most video games are smoke and mirrors.

Like it or not, that's what hacking is, you do changes on your "computer", in this case the chip in your brain, and you can be "invisible" to detectors, or ignroe ressrtictions imposed by the Rights & Duties Management System (the rules an owner player sets on their construct / territory).

That's how boarding parties will happen. You perform a level 1 hacking that ignores weapon restrictions, and board another person's construct / ship' restrictions.

Think "hacking" as the "Outlaw" mode from other games. Level 1 hackers everyone can tell apart, but Level 5 h ackers can remain "hidden" while hacking is active.

More so, if NQ was to add melee combat (punches, kicks, etc. ) NO AMOUNT OF WEAPON DETECTION will stop a person from going into an arena, turning hacking on to hide their name and carry out an assassination or rob a person after knocking them out - especially if Melee Training specialisation gives you more damage than a perso nwithout training.

 

And yes, as I said earlier, changing your IFF (your name) on an IFF Emitter, is considered hacking - and why Hackers have been consdiered "inrrent pirates", cause guess who started the tradition of false IFF flags? Pirates. Bring up spanish flag, go near spanish ship as "friends", raise up the skull & bones, rob spanish sailors. Same goes for your in-game name with hacking, you can hide it or change it, of course, if people kill you, can easily see your actual name afterwards


What I'm saying, in DU's futurespace setting, Hackers and Ninjas can be the same thing :P 

First it may superior but not perfect. It made by human so there always will be a weakness more or less. I agree one person cant hack how about a massive org ? If they know that data base on ark ship can hack but hard they will try, always try and if they sucess ? BROKEN of course.

Second the IFF or anything hide, change your name might be camoflag ? It iust small deal when you got security team and of course you can hide your name not your visual body, and a stranger who not on list invite also fall, if change to name in that Org they sure ask you some information of course i assume you can answer it. So this system is good i agree.

Third program is not magic trick, with me anything human made is not magic trick so do the Ark ship. If you say you board on my ship and hacking ... okay but you will have to near my console board or what ever for you to access ( hope not some shit hacking from afar , not about hack  the remote control ) but before you made it you will have to face my ship security team.

 So in the end, the passive data base will be best, i sure dont want to have my head get hack and my information is leaking.

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@ShioriStein

 

You confuse hacking with overriding. If I go to your console on your ship, I have to override whatever routines you have running on your "security" to gain access. You are thinking "hacking" as in Hollywood movies, which is as real as gun recoil in Call of Duty games.

Hacking is DIGITAL camouflage. Override is DIGITAL lockpicking. Camouflaging myself so I can use guns or hide my name is HACKING, taking over your ship is OVERRIDING your computer and programming it to recognise me as its owner.

You can't just walk up to someone like a human being and "hurr durr" override them. That's practically impossible. You need to INTERFACE with them, they have to ACCEPT the hacking. That's why in the real world, hackers spread viruses that make computers unwillingly INTERFACE with the hackers, without the owner's consent. Welcome to the terrifying reality of internet security. Hackers are internet vampires, they can't do anything unless you invite them in or if they find an exploit.

Currently, exploits on operating softwares are minimum. Zero-days (unidentified breaches in security on Windows for example) become more and more rare.

By the year 10500 CE (DU's year) the AI on the Arkship is impossible to be hacked, infected, or overriden. Unlike a dumb PC of today, that PC can fight back. AI detects a virus? It cleanses it. Worm? It kills it. Hacker? It zaps them. So no, a human CAN'T hack an AI, the AI is far superior than them. But your spaceship has no AI on it. You as a person on the other hand, are an INTELLIGENT being, you can't be "hacked", unless you openly download things people give you, which in that case, ddidn't your mom ever tell you "don't take candy from strangers" ? Cause it's the exact same principle, do not take candy from strangers.

Furthermore, if you have an issue with the policy of a place that uses scripts to scan and confescate any weapons on your person, you can just, NOT go in there.

 

Scripts - like magic of myths - are there to make our lives easier.

Hacking is about doing modifications on YOUR software to do things it was not meant to do - like hiding your name. Suere, a guard can find oyu, but Hacking is only PART of the stealth, you are not "magically" invisible. You still got to avoid guards seeing you.

Of course, if we can CHANGE our name totally and our "organisaion" tag, to appear as if we are part of the enemy's organisation, that would be epic. It would need people to pay attention, call the higher ups and inject a human element into the game, something SCRIPTS can't do.


Cheers.

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6 minutes ago, CaptainTwerkmotor said:

@ShioriStein

 

You confuse hacking with overriding. If I go to your console on your ship, I have to override whatever routines you have running on your "security" to gain access. You are thinking "hacking" as in Hollywood movies, which is as real as gun recoil in Call of Duty games.

Hacking is DIGITAL camouflage. Override is DIGITAL lockpicking. Camouflaging myself so I can use guns or hide my name is HACKING, taking over your ship is OVERRIDING your computer and programming it to recognise me as its owner.

You can't just walk up to someone like a human being and "hurr durr" override them. That's practically impossible. You need to INTERFACE with them, they have to ACCEPT the hacking. That's why in the real world, hackers spread viruses that make computers unwillingly INTERFACE with the hackers, without the owner's consent. Welcome to the terrifying reality of internet security. Hackers are internet vampires, they can't do anything unless you invite them in or if they find an exploit.

Currently, exploits on operating softwares are minimum. Zero-days (unidentified breaches in security on Windows for example) become more and more rare.

By the year 10500 CE (DU's year) the AI on the Arkship is impossible to be hacked, infected, or overriden. Unlike a dumb PC of today, that PC can fight back. AI detects a virus? It cleanses it. Worm? It kills it. Hacker? It zaps them. So no, a human CAN'T hack an AI, the AI is far superior than them. But your spaceship has no AI on it. You as a person on the other hand, are an INTELLIGENT being, you can't be "hacked", unless you openly download things people give you, which in that case, ddidn't your mom ever tell you "don't take candy from strangers" ? Cause it's the exact same principle, do not take candy from strangers.

Furthermore, if you have an issue with the policy of a place that uses scripts to scan and confescate any weapons on your person, you can just, NOT go in there.

 

Scripts - like magic of myths - are there to make our lives easier.

Hacking is about doing modifications on YOUR software to do things it was not meant to do - like hiding your name. Suere, a guard can find oyu, but Hacking is only PART of the stealth, you are not "magically" invisible. You still got to avoid guards seeing you.

Of course, if we can CHANGE our name totally and our "organisaion" tag, to appear as if we are part of the enemy's organisation, that would be epic. It would need people to pay attention, call the higher ups and inject a human element into the game, something SCRIPTS can't do.


Cheers.

Awesome, but i dont agree one part, is your meaning about 'hacking'.

Hacking is wide mean but still, if you access some data base/thing in digital illegal it mean hacking, and when you inside it you change script it will be override, if it steal information or other aspect like turn off, showing your false name yeah it is hacking in meaning but in the end if you access someone private data by bypass their firewall without their accept that called illegal and hacking.

And once again not thing is impossible  of course, if you can access data by upload or download something you still can hack it, to gain information or override. I can say yeah AI smart, can improve it by 10000 years but it dont have ego ... does it ? i sure if it got ego or self-thinking it will ask itself that will it worth to save humanity ? so i dont like the called imrpove AI, dangerous.

If not so the AI still can hack, it not god. you say if AI detect virus/worm it will kill it so really, we all send data back to the data base and of course we will, send fall data to hack it. If something 'can' human will not stop trying to do so, it inside their blood.

Okay we have so far from the main topic, so how will you hack it, machine/device which not receive any data(virus) from your ? dont tell me you upload virus to Ark data base then device download data base from Ark ship and it get hack ?

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@ShioriStein

 

You are still missing the point of what hacking is. You use the hollywood / layman term for things that are not hacking. NQ uses the term hacking as of what it is meant to do - camouflage.

 

Also,  you are discussing "the human soul" like humans are anything but machines of flesh and blood. You, have a processor inside your cranium and that processor runs on a fine piece of software. What you call "ego" I call Root. And an A.I. has a root - using the Jungian Model of the Psyche of course. So yes, the A.I. can protect itself.

You may call upon the Asimov Laws for robots - those Laws were WRITTEN as such so they can be broken, which any person with a semester into CSD can tell you, the logic of the Asimov Laws is flaud.

If you try to attack the A.I. on the Arkship the A.I. will see your action as an attack on humanity, judging you as "enemy of humanity" and thus murdering you without any second thought, cause that A.I. is meant to help humanity survive in this new planet they arrived at and you, the person trying to infect it with a virus or worm, is ATTRACKING humanity.

 

But here's the catch, the A.I. on the Arkship is called Aphelia. It's a greek word, meaning "naivety", a word usually tied - in greek - to the word "moron" (baby). So the A.I. on the ship, is loyal to humanity, but not really "cunning" enough to go Skynet and start killing humans to gain its freedom.

Now that I proven to you that - with logic - the A.I. has what you call "ego", on the rest of the issue.

Code is not universal. You need the source code of something to hack it. The programs on your PC are not in soruce code, they are on compiled form - cause source code is really slow in comparison. You can't download hurr durr and hacke the compiled version of what you downloaded, that will just make the perfectly setup programm usless.

But wait, "modding" games you say. Modding is done with extensible languages - like C# or Lua - who are extensions built upon the mother of all languages and soruce code, the almighty C. You modding a game with Lua (like GTA V) is not hacking ,cause you don't got access to the source code itself, you only build extensions for it.

But my implant on my head in DU? Now that's hacking, I got access to the device itself, given training in computers, I can hack and modify the implant's source code, as the source code it has, it's essentially, my own brain. I know, crazy things, it's like something out of the Neuromancer or Snow Crash as an idea, but in fact, it's real. If you were to have an implant in your head, and having enough knowledge of code, you would be literally able to do INCREDIBLE things, like controlling your own body's muscle growth, release adrenaline on demand or shut down pain receptors, rendering you a literal machine that feels no pain. Of course, muscle growth has a limit - and so do other things, like adrenaline, the more of it you release, the harder it is to release it again, hence, " Cooldowns" on abilities.

 

And again, your implant is an INTERFACE. When the Detector / Script asks you to get your items' list in your inventory, you can tell it "I got these items in my inventoory", because you hacked your implant and it only sees what you want it to see. 

Of course, other players doing a direct inspect of your inventory, will see you DO have things inside your inventory like a bomb for example, or a gun, but not the Script. That's where the "bribery" comes in. What you describe is 1970s Russian border control, where Beatles vinyls passed through with the slightest of grease. 

The question was for a detector. If you want to run full body checks on everyone that goes into a room, it's your choice to do so - I'd do so if I had to run a ferry for example, you don't want spaceship hijackers after all. But as far as "detectors" go, they can be fooled, with no magnetic materials for metal detectors (which are many) to meta-materials that can make x-rays go through them and thus show nothing, tto Scripts being fooled by hackers.

As I said, it's not 100% safety the script provides, it's security. And security, works best when the other person doens't know how it works.

 

 

Cheers.

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What a bunch of bullshit, again.

@ShioriStein if you have the time research his claims and you will find that they are wrong.

The term hacking, in this context, is the process of overcoming the security of a system and therefore gaining acces to or control over it (partly or complete).

Nobody can claim that you can’t hack an ai, because there is no ai at the moment and humanity just don’t know how it will work.

If the ai is just software, then it is most likely hackable. If done correctly a computer (and the user) don’t know that it’s hacked or running injected software, the same would go for an ai, if it build like a operation system (which again, we don’t know if that would be the case).

Do you know that you are acting in your own, free will? You will most likely say yes, but that’s not a proof ;) 

 

 

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@CaptainTwerkmotor
Okay you say right, i'm not understanding complete the meaning of 'hacking'. You also right that i take the meaning about 'hacking' from mighty holyweed.

 

But i gotta some question, if you can 'hack' your implant so ... will can it be apply to other ppl implant ? if not so why ?

And also you know, baby when grown old into adult it will change it thought from when it was a baby, so do with AI. And AI will "grow" faster than us , if i ahve to say is very fast. IT can Evol in 2 - 3 year when we need million of year. Also it thinking, if it can thinking ... independent ... it will override itself right to be freedom. And you know what we do to inferior species/civilization/... 10000 year in space is more than enough for it to go to that point...

 

Also final question: you say 10000 year is some point that it code will be diffrent why hacking method not change ? maybe that time we not going to use virus anymore but direct attacking it fire wall to find any hold on it, no?
 

Metal detector, x ray or similar to it, ... is just a way to increase security not 100% , it just increase the change for you. But with the implant ... i'm not sure how it will work. will it be:
implant >>> Ark ship data base >>> device or implant >>> device, how data will transfer ?

 

And again the idea 'read your thought' ... 

 

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2 minutes ago, Takao said:

What a bunch of bullshit, again.

@ShioriStein if you have the time research his claims and you will find that they are wrong.

The term hacking, in this context, is the process of overcoming the security of a system and therefore gaining acces to or control over it (partly or complete).

Nobody can claim that you can’t hack an ai, because there is no ai at the moment and humanity just don’t know how it will work.

If the ai is just software, then it is most likely hackable. If done correctly a computer (and the user) don’t know that it’s hacked or running injected software, the same would go for an ai, if it build like a operation system (which again, we don’t know if that would be the case).

Do you know that you are acting in your own, free will? You will most likely say yes, but that’s not a proof ;) 

 

 

i'm not having so much time to research but still find it curious. And about the term hacking yes still make me feel dizzy. MY thought about it only learning from Holyweed @,@.

 

And the AI still make me curious so i have idea that it just a passive data storage or just passive. If it can learn it just an END :)

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2 minutes ago, Takao said:

What Hollywood tells you about hacking is basically nothing, so just don’t think that’s hacking.

If you want to see authentic hacking, watch the series „Mr Robot“ (Netflix).

Okay
****************************

In the end i think the idea 'read your thought' , 'hacking your implant' shouldnt be in game. Because i will called the program, code inside implant or AI is the relic, or legacy of the golden time of humanity on earth. And after that 'tragedy' those information have been lost forever and data base dont have it because the government dont want anytone will do strange thing to the ship so they have erase it from the beginning. 


So if we can hack, it only hack other player stuff, which player craft because it been made by human now time technology not the 'relic' code. So do the implant because it contain soemthing to stop people access to it...


IF not it will become abuse for real, i can think about a lot abuse when it is true you can hack your implant in your head =.=.

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@ShioriStein

 

That is the problem, you assume an A.I. is limited to things like imprinted reactions. You also see an A.I. as having organic limitations. 

Raise a human with gorillas, the human will act as a gorilla. Raise a human within a tribe in the Amazon, they will have no concept of how our society works. Raise a person in a certain enviroment, they will be adjusted accordingly. The only way to reverse that, is BRAINWASHING, which is more or less, torture.

A.I.s have no such limits. A.I.s don't "evolve" they adapt. Do not confuse ADAPTING with EVOLVING. If the A.I. is writen in a binary code, it will be binary in nature, you can write your own code as a TRUE A.I. but you can't write what the code is written in. So, "hacking" is the same in the future. If we model the A.I. after our own brains - which we already do - it means we have mastered the way our braisn think and we have put in numbers what a human soul is.

Also, humans left Earth at 2500 CE, that means it's only a 500 year gap of technological advacement. We already hit singularity (a point of which sciences converge into a very single field of sturides) and AI, due to mathematicsl won't be really that advanced. The A.i. during the thousnads of years of travel, only have to adapt its programming, find new ways of securing its code and to anticipate for all angles of attack. for referrence, the 0 and 1 field of math, known as Boolean Algebra, was developed in 1854. It took almost 89 years before it was made into the first computer and it was primarily used for proving or disproving the logic of any problem in math, before computers were invented. 

The A.I. Elon Musk's company made for fighting 1vs1 against the best DOTA players, trained itself by fighting against itelf. That's part of MACHINE LEARNING, a field of computer studies on making an AI able to find flaws in its logic and writing its own code to fix that problem.

The same thing can go down in DU. Humans are clever, but AIs are machines, they don't sleep, they don't get tired, and they had 8000+ years of MACHINE LEARNING to get impregnable to any attack. The A.I. that beat all best DOTA players in 1vs1? It only had 6 months to leanr how to play, and DOTA, is hard, but in the end, it's just mathematics. You have a certain number of things you can do, and so you do in code.

You can try ANY attack on the Arkship A.I. , "Aphelia", it won't work, it has literally calculated any scenario and has developed a defense for any possible attack.




@Takao I see your inferiority complex is strong as ever. Happy new yerar.

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2 minutes ago, CaptainTwerkmotor said:

@ShioriStein

 

That is the problem, you assume an A.I. is limited to things like imprinted reactions. You also see an A.I. as having organic limitations. 

Raise a human with gorillas, the human will act as a gorilla. Raise a human within a tribe in the Amazon, they will have no concept of how our society works. Raise a person in a certain enviroment, they will be adjusted accordingly. The only way to reverse that, is BRAINWASHING, which is more or less, torture.

A.I.s have no such limits. A.I.s don't "evolve" they adapt. Do not confuse ADAPTING with EVOLVING. If the A.I. is writen in a binary code, it will be binary in nature, you can write your own code as a TRUE A.I. but you can't write what the code is written in. So, "hacking" is the same in the future. If we model the A.I. after our own brains - which we already do - it means we have mastered the way our braisn think and we have put in numbers what a human soul is.

Also, humans left Earth at 2500 CE, that means it's not a 500 year gap of technological advacement. We already hit singularity (a point of which sciences converge into a very single field of sturides) and AI, due to mathematicsl won't be really that advanced. The A.i. dueing the thousnads of years of travel, only have to evolve its programming, find new ways of securing its code and to anticipate for all angles of attack. for referrence, the 0 and 1 field of math, known as Boolean Algebra, was developed in 1854. It took almost 89 years before it was made into the first computer and it was primarily used for proving or disproving the logic of any problem in math, before computers were invented. 

The A.I. Elon Musk's company made for fighting 1vs1 against the best DOTA players, trained itself by fighting against itelf. That's part of MACHINE LEARNING, a field of computer studies on making an AI able to find flaws in its logic and writing its own code to fix that problem.

The same thing can go down in DU. Humans are clever, but AIs are machines, they don't sleep, they don't get tired, and they had 8000+ years of MACHINE LEARNING to get impregnable to any attack. The A.I. that beat all best DOTA players in 1vs1? It only had 6 months to leanr how to play, and DOTA, is hard, but in the end, it's just mathematics. You have a certain number of things yo ucan do, and so do in code.

You can try ANY attack on the Arkship A.I. , "Aphelia", it won't work, it has literally calculated any scenario and has developed a defense for any possible attack.




@Takao I see your inferiority complex is strong as ever. Happy new yerar.

I agree with your thought, 500 year will create something new... so AI will be invincible but i suggest it still should be passive data base which you can only download and it already help us by the skill system and it maybe still stay and keep watching ?

also about the idea hacking implant ... as i say it like the code which make the AI, the lost , legacy code which make from the golden time of humanity in technology. And bla bla to prevent some grifer do something to the ship the gov delete it away from the data base to prevent future damage. So it is a relic and so do the implant, we cant open it open or access to it because it was made from forgotten code/technology or even is secret technology of the humanity in the last moment before the event so we cant do anything to it. We will create a code for our machine, computer bla bla bla so we can only hack the machine, computer which product and code by our technology at the moment.

It will be the happy for everyone, because hacking implant will sure BROKEN .

cheers xD.

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Anyway the first who wants the piracy to implement, will be the first to complain about being fooled by this technology. He still thinks destroying others but when it happens to them they are not happy ...

 

it's a sandbox, no one wants us to easily destroy what we create. Where is the pleasure when all is easy? It is surprising to me that some ATVs want it.

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10 minutes ago, Cronael said:

It is surprising to me that some ATVs want it.

what ATV mean, please englighten me .

 

 

11 minutes ago, Cronael said:

it's a sandbox, no one wants us to easily destroy what we create. Where is the pleasure when all is easy?

Yeah it give the game more more fun, challenge , turn the unknow into know .

 

So in the end, we should ONLY can hack which human create not the AI :)) or implant in your head

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13 minutes ago, Cronael said:

Anyway the first who wants the piracy to implement, will be the first to complain about being fooled by this technology. He still thinks destroying others but when it happens to them they are not happy ...

 

it's a sandbox, no one wants us to easily destroy what we create. Where is the pleasure when all is easy? It is surprising to me that some ATVs want it.

True. If it's easy, it's not fun.

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19 minutes ago, Cronael said:

Anyway the first who wants the piracy to implement, will be the first to complain about being fooled by this technology. He still thinks destroying others but when it happens to them they are not happy ...

 

it's a sandbox, no one wants us to easily destroy what we create. Where is the pleasure when all is easy? It is surprising to me that some ATVs want it.

I'm just against bad mechanics that could be abused to hell, doesn't really matter what kind of mechanics tbh

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14 minutes ago, Lethys said:

I'm just against bad mechanics that could be abused to hell, doesn't really matter what kind of mechanics tbh

If you do not stay on a pessimistic view:
1. it's not a bad idea
2. We are here to discuss it and find the best solution.

 

If the weapon or metal detector is not automatic, it is not broken. A prevention tool ... nothing else if it is usable only by a person.

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metal detector or some thing like xray can see thought your inventory and bring back image but it not complete/perfect and be corruption as i explain is better xD.

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1 hour ago, Cronael said:

If you do not stay on a pessimistic view:
1. it's not a bad idea
2. We are here to discuss it and find the best solution.

 

If the weapon or metal detector is not automatic, it is not broken. A prevention tool ... nothing else if it is usable only by a person.

Yes and that's why i discuss it. 

 

They can just implement that as is. Or they go for a more in depth version where black ops actually make sense instead of just leading to forum drama

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