Anaximander Posted August 19, 2016 Share Posted August 19, 2016 erm... no it doesnt. Too many degrees of freedom in the designs, in the equipment and in the ships as a whole. People will try, as they always do, but theres always something that can defeat you. Yeah, well, when you make the system a stat-based win-some/lose-some, you get a coutner-play system in it. But having modularity on Engines and Weaponry, creates a series of "perfect" combinations that outperforms anything. It's the Gearscore example from WoW, only inverted. People will see the wiki, see the bestest engine part configuratio and the game would become the same series of engines without any alternatives that arn't weaker. Link to comment Share on other sites More sharing options...
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now