netshaman Posted October 4, 2017 Share Posted October 4, 2017 As you can know Vr is developping at a relatively fast pace actually , so a game like this will be a perfect fit for it . I know you are a small team , but will you ever consider implementing Virtual Reality one day ? Thx. Link to comment Share on other sites More sharing options...
Lethys Posted October 4, 2017 Share Posted October 4, 2017 4 minutes ago, netshaman said: As you can know Vr is developping at a relatively fast pace actually , so a game like this will be a perfect fit for it . I know you are a small team , but will you ever consider implementing Virtual Reality one day ? Thx. IMHO they said somewhere that they plan on implementing it, but it'll be a bit hard with moving around though.... Link to comment Share on other sites More sharing options...
Primary Posted October 4, 2017 Share Posted October 4, 2017 It will probably take years to put in vr Link to comment Share on other sites More sharing options...
Haunty Posted October 4, 2017 Share Posted October 4, 2017 Probably not near future, but definitely possible down the road. Link to comment Share on other sites More sharing options...
blazemonger Posted October 4, 2017 Share Posted October 4, 2017 How long it takes will largely depend on whether NQ will put hooks in place in the code for VR. As they are in very early stages of the game development this is a good possibility. Hades 1 Link to comment Share on other sites More sharing options...
Decker Posted October 4, 2017 Share Posted October 4, 2017 Moving around is the least of issues.... teleport, slide, arm swinger, or even moving up and down (hot runback vr, running simulation, which leaves your hands free to do other things). Hand thrusters (star rangers VR) Though I suppose since it's a custom engine they'll have more issues than someone using unity or unreal for instance. Link to comment Share on other sites More sharing options...
Lethys Posted October 4, 2017 Share Posted October 4, 2017 Mhm yeah teleporting around is a very good idea....for pvp, single shard and immersive gameplay Link to comment Share on other sites More sharing options...
Hotwingz Posted October 4, 2017 Share Posted October 4, 2017 It was said a long time ago that the game is played in First Person with VR in mind. When and if it will happen.... Who knows. Link to comment Share on other sites More sharing options...
Hades Posted October 4, 2017 Share Posted October 4, 2017 2 hours ago, Dehkur said: Moving around is the least of issues.... teleport, slide, arm swinger, or even moving up and down (hot runback vr, running simulation, which leaves your hands free to do other things). Hand thrusters (star rangers VR) Though I suppose since it's a custom engine they'll have more issues than someone using unity or unreal for instance. Have to agree here. I can handle trackpad movement just fine, but many cannot. If they can nail down VR, it will have to be without teleportation... that would just make things all wonky between those who use VR and those who do not. There cannot be major movement differences between VR and regular players, all movement differences must be aesthetic. I.e.) hand movement and whatnot Link to comment Share on other sites More sharing options...
Firesped Posted October 4, 2017 Share Posted October 4, 2017 The key to VR is integrating the camera tracking for the headset. so it recognizes the head movements to look around. next is intergrating the hand controllers and allowing them to be custom keymapped to the game. when VR hits the game, you will probably see more interesting designs created in the game. Link to comment Share on other sites More sharing options...
blazemonger Posted October 4, 2017 Share Posted October 4, 2017 The current UI does lend itself pretty well for VR style control interface actually. Link to comment Share on other sites More sharing options...
Julius Posted October 20, 2017 Share Posted October 20, 2017 (edited) they could add a jetpack or something similar where if you go above a certain altitude it become less effective allowing vr to move not just teloport and when you in a hall way you can use your hands i guess by the way i don't feel like dying every time I move like 1 meter Edited October 20, 2017 by Julius bad spelling Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now