Jileet Posted August 8, 2016 Share Posted August 8, 2016 Aren't they fun? Do you enjoy them? I would suggest for gameplay mechanics we involve what we already know the outside of space affects and creates what inanimate objects are able to see, using Jupiter as the 4th planet you can coallesce rpg-fps-action-adventure as playstyles instead of mini games, rpg's allow to designate an order for two forms' and rely on a based counter by npc to create the auto form fps use two separate forms' action utilizes attacks in a variable, and variable control adventure such as causing land slides. these would be upstanding playstyles to easily include instead of the 1/2 Jupiter showing growth by using 30 separately named fire spells. Link to comment Share on other sites More sharing options...
vylqun Posted August 8, 2016 Share Posted August 8, 2016 I'm sorry, but you most likely do not pass the turing test. Aside from that, please clarify whatever you meant with that post, its absolutely not understandable. Anaximander, lethak and Cornflakes 3 Link to comment Share on other sites More sharing options...
Anaximander Posted August 8, 2016 Share Posted August 8, 2016 I'm sorry, but you most likely do not pass the turing test. Aside from that, please clarify whatever you meant with that post, its absolutely not understandable. You won the interwebs. xD ShadowLordAlpha 1 Link to comment Share on other sites More sharing options...
yamamushi Posted August 8, 2016 Share Posted August 8, 2016 Aren't they fun? Do you enjoy them? I would suggest for gameplay mechanics we involve what we already know the outside of space affects and creates what inanimate objects are able to see, using Jupiter as the 4th planet you can coallesce rpg-fps-action-adventure as playstyles instead of mini games, rpg's allow to designate an order for two forms' and rely on a based counter by npc to create the auto form fps use two separate forms' action utilizes attacks in a variable, and variable control adventure such as causing land slides. these would be upstanding playstyles to easily include instead of the 1/2 Jupiter showing growth by using 30 separately named fire spells. I completely agree. Link to comment Share on other sites More sharing options...
ShadowLordAlpha Posted August 8, 2016 Share Posted August 8, 2016 You won the interwebs. xD I hate that I have to agree to this Link to comment Share on other sites More sharing options...
Vyz Ejstu Posted August 8, 2016 Share Posted August 8, 2016 Aren't they fun? Do you enjoy them? I would suggest for gameplay mechanics we involve what we already know the outside of space affects and creates what inanimate objects are able to see, using Jupiter as the 4th planet you can coallesce rpg-fps-action-adventure as playstyles instead of mini games, rpg's allow to designate an order for two forms' and rely on a based counter by npc to create the auto form fps use two separate forms' action utilizes attacks in a variable, and variable control adventure such as causing land slides. these would be upstanding playstyles to easily include instead of the 1/2 Jupiter showing growth by using 30 separately named fire spells. "Uh...This is quite the literary challenge...Could you please explain further? From what I understand, you want mini-games in outer space that bear no real consequences to the actual game play. You also want a mix (or a choice between) of rpg, fps, action and adventure...wait, scratch that. Mini-games may be possible, but I don't see how they will be played in outer space, perhaps in in-game bingo centres and such provided by the developers. It should be possible to create mini-games with LUA, provided that the developers allow for the needed groundwork. " Link to comment Share on other sites More sharing options...
Cornflakes Posted August 8, 2016 Share Posted August 8, 2016 syntax error in line one Link to comment Share on other sites More sharing options...
Jileet Posted August 11, 2016 Author Share Posted August 11, 2016 I'll just be r0de back, 70 packets is 70 packets, I asked if mini games are fun, good night good bye. Link to comment Share on other sites More sharing options...
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