Lau2356 Posted August 25, 2017 Share Posted August 25, 2017 Hello, even if we did reach the bounty system because of the funding from private investors, I wanted to point out that I think we would've reached 725k anyway. We are now at €714,398 pledged so far and we have until the 7th of september to reach 725k. I simply wanted to say that it is incredible that we will reach (I hope so!) the last stretch goal, even without the funding of 3,7 million euros. At first, I did not think we could reach 725k but now it's quite possible and I think it's awesome. Leave your thoughts on this, do you think we will reach the goal ? Lethys and Lord_Void 2 Link to comment Share on other sites More sharing options...
Haunty Posted August 25, 2017 Share Posted August 25, 2017 It would be cool if we can reach it as a symbolic goal. Pledges have increased a bit since the pre-alpha access announcement, so if the momentum continues I think it'll get there. Link to comment Share on other sites More sharing options...
Lethys Posted August 25, 2017 Share Posted August 25, 2017 GC does the rest me thinks Link to comment Share on other sites More sharing options...
Lord_Void Posted August 25, 2017 Share Posted August 25, 2017 I think we will see an uptick in pledges from gamescom. I think we will make it to the goal too Link to comment Share on other sites More sharing options...
Mazillus Posted August 25, 2017 Share Posted August 25, 2017 The fact that pre-alpha was confirmed to be on schedule should bump up pledges. Link to comment Share on other sites More sharing options...
Cybrex Posted August 25, 2017 Share Posted August 25, 2017 I haven't seen anything for DU out of Gamescom yet, but I know one of our guys got hands on with the demo so that's a plus. And like others said, confirmation of Pre-Alpha has certainly made pledges jump. I think we'll hit that goal just fine, as long as some video comes out of Gamescom to get the hype rolling. All in all really glad to see it come this far. Link to comment Share on other sites More sharing options...
Kuritho Posted August 25, 2017 Share Posted August 25, 2017 I'm conflicted. Should I be "that 1 person" who got ATV but never pledged? Or should I break that little thing about me. Link to comment Share on other sites More sharing options...
Cybrex Posted August 25, 2017 Share Posted August 25, 2017 1 minute ago, Kuritho said: I'm conflicted. Should I be "that 1 person" who got ATV but never pledged? Or should I break that little thing about me. Do whatever you want. Not our place to judge those who NQ put in the ATV, so if you pledged or not I don't care, nor should anyone else. Lord_Void and SirJohn85 2 Link to comment Share on other sites More sharing options...
Lord_Void Posted August 25, 2017 Share Posted August 25, 2017 7 minutes ago, Kuritho said: I'm conflicted. Should I be "that 1 person" who got ATV but never pledged? Or should I break that little thing about me. Be who you want to be! You're a peacock, we've got to let you fly!! Lethys and Lau2356 2 Link to comment Share on other sites More sharing options...
Kuritho Posted August 25, 2017 Share Posted August 25, 2017 Just now, Lord_Void said: Be who you want to be! You're a peacock, we've got to let you fly!! Was that an indirect way to call me a dick? If so, I aspire to be you now. Link to comment Share on other sites More sharing options...
Lord_Void Posted August 25, 2017 Share Posted August 25, 2017 4 minutes ago, Kuritho said: Was that an indirect way to call me a dick? If so, I aspire to be you now. Maybe (I'm not that cool ... it was an "Other Guys" reference) Link to comment Share on other sites More sharing options...
Hades Posted August 25, 2017 Share Posted August 25, 2017 1 hour ago, Kuritho said: I'm conflicted. Should I be "that 1 person" who got ATV but never pledged? Or should I break that little thing about me. Could always snag a pledge on another account. Make that your main, and after alpha is over I suppose this one would be a novelty ^^ Link to comment Share on other sites More sharing options...
yamisniper Posted August 26, 2017 Share Posted August 26, 2017 at 717400 ish already XD Link to comment Share on other sites More sharing options...
Morand Posted August 30, 2017 Share Posted August 30, 2017 We did it finally : €725,983 pledged so far, by 9,501 backers 8 days before the end ! What a community support ! ATMLVE, An0ubiS, Bluestorm and 3 others 6 Link to comment Share on other sites More sharing options...
Ukoviaz Posted August 30, 2017 Share Posted August 30, 2017 As stages of game play open up more and more funding will pour in...especially if they avoid rushing anything and listen to the fans. Link to comment Share on other sites More sharing options...
An0ubiS Posted August 30, 2017 Share Posted August 30, 2017 5 hours ago, Ukoviaz said: As stages of game play open up more and more funding will pour in...especially if they avoid rushing anything and listen to the fans. I've visited the GC booth and had the chance to talk to the staff in person. It's an awesome team and otherwise than some other game developers (i won't mention any names, so please don't interpret something in that phrase) they work with passion instead just for money. I can safely say that they are not going to rush anything and will listen to the community in any case. huschhusch, Lord_Void and Bluestorm 3 Link to comment Share on other sites More sharing options...
Sharknoon Posted August 31, 2017 Share Posted August 31, 2017 I can totally agree @An0ubiS answer. I had the pleasure to meet some people from NQ at gamescom. Very great and talented guys with very high ambitions to make the game as good as possible An0ubiS 1 Link to comment Share on other sites More sharing options...
Darrkwolf Posted August 31, 2017 Share Posted August 31, 2017 On 30/08/2017 at 2:48 PM, Ukoviaz said: As stages of game play open up more and more funding will pour in...especially if they avoid rushing anything and listen to the fans. This. As long as they listen to the community should be fine (cough cough CCP) Link to comment Share on other sites More sharing options...
devu Posted September 2, 2017 Share Posted September 2, 2017 On 30/08/2017 at 8:36 PM, An0ubiS said: I've visited the GC booth and had the chance to talk to the staff in person. It's an awesome team and otherwise than some other game developers (i won't mention any names, so please don't interpret something in that phrase) they work with passion instead just for money. I can safely say that they are not going to rush anything and will listen to the community in any case. And this is a sad thing to me. There is ten of thousands of people pledged to titles like SC or NMS driven by commercials, and just us here, able to recognise the potential of NQ. I didn't have to meet them in person to tell it is a passion driven project. Meeting them would be an only bonus for me. I got all this impression only based on dev blogs alone. And I feel equally with sceptics trying to find a weak spot and compare them to above titles because they totally missing a big picture here. Link to comment Share on other sites More sharing options...
An0ubiS Posted September 2, 2017 Share Posted September 2, 2017 7 hours ago, _devu_ said: And this is a sad thing to me. There is ten of thousands of people pledged to titles like SC or NMS driven my commercials, and just us here able to recognise the potential of NQ. I didn't have to meet them in person to tell it is a passion driven project. Meeting them would be an only bonus for me. I got all this impression only based on dev blogs alone. And I feel equally with sceptics trying to find a weak spot and compare them to above titles because they totally missing a big picture here. There will always be weak spots, in every single project, in every single game. But it's a good sign you try to and are not able to find some so far. I would say that the difference between titles you mentioned and DU is, that NQ tries to create a stable running core system before they create all the details. And they don't get pressure from an extern publisher as in case of other huge studios. Those try to create a game where everything works at once (code, critical systems, graphics, animations, environment ... every single detail) before it even works fine, just because it's all about money ... Not NQ (and I would say, in case of development progress, not RSI as well), it's an indie studio. They do not have to rush just to throw that game on a glutted market, but they have a roadmap and suitable dates they try to adhere to. And they have a huge and supporting community sharing their passion. In my opinion, it's too soon to talk about deficiencies of the game itself at this point of developement. Link to comment Share on other sites More sharing options...
yamisniper Posted September 2, 2017 Share Posted September 2, 2017 im guessing we could hit 760k before the 7th Link to comment Share on other sites More sharing options...
Novark Posted September 3, 2017 Share Posted September 3, 2017 We already go beyond the latest stretch goal just from the backers program alone, which is awesome! Say no more Link to comment Share on other sites More sharing options...
Lau2356 Posted September 6, 2017 Author Share Posted September 6, 2017 We're 2 days from 7th september and €782,383 pledged so far, by 9,841 backers It's awesome . Link to comment Share on other sites More sharing options...
MasteredRed Posted September 6, 2017 Share Posted September 6, 2017 Well this is Dual Universe. I was talking to another member of the community the other day, and through both our experiences with the game and the people working on it, I said something. This has got to be a rare exception in gaming. Those weren't my exact words, but it was what I was going to try to iterate. This game, without much advertising at all(basically none by advertising standards) has managed to foster a community, generate over three quarters of a million euros(Getting close to a million in USD), and has really become something special. It isn't a miracle, but it's really a spectacle. Link to comment Share on other sites More sharing options...
mrjacobean Posted September 6, 2017 Share Posted September 6, 2017 4 hours ago, MasteredRed said: This game, without much advertising at all(basically none by advertising standards) has managed to foster a community, generate over three quarters of a million euros(Getting close to a million in USD) Just imagine how much more they would need if they did advertise their arses off. I think this was the better approach, for this game anyway. It means the alpha community is made up of those actually interested in the game rather than someone who follows the hype train (NMS is the example I will use, but there are others). We will have to see if the strategy changes closer to beta and release. Link to comment Share on other sites More sharing options...
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