I've made this suggestion in another thread, but decided to break this specific suggestion into its own topic as per the Idea Box rules.
Computing Power - How to balance Auto-Turrets on constructs
EDIT: Before I define what I mean by Computing Power here, let me define what I mean by an Auto-Turret.
Auto-Turret is a gun that can be manned by a player, but instead has an Auto-Fire module installed. When the Auto-Fire module is active, the turret with target and fire at attackers using