ATLANT Posted January 20, 2017 Posted January 20, 2017 Rotors, pistons and similar movable elements to create unique buildings. These elements can be controlled by the control unit like in the scrap mechanic and maybe with simple scripts. It is most important thing to build ships and stations AlexRingess 1
Lethys Posted January 20, 2017 Posted January 20, 2017 There will be no pistons, rotors and similar things for release. Maybe they're implement in some later patch
ATLANT Posted January 21, 2017 Author Posted January 21, 2017 There will be no pistons, rotors and similar things for release. Maybe they're implement in some later patch I hope so. This is the most important thing for me
Limyaael Posted January 21, 2017 Posted January 21, 2017 NQ have stated that while they'd like to implement such moveable elements so that mechas can be made ingame (not that they would be effective, but they'd be fun to pilot for a bit or to form a sport around), such elements aren't even close to priority as of yet. gyurka66 1
Kurock Posted January 21, 2017 Posted January 21, 2017 The existence of mecha hinges on the existence of hinges. CSYN_Mag and Veln 2
ATLANT Posted February 1, 2017 Author Posted February 1, 2017 The space engineers have bugs with this elements. This happened because Keen Software House made it much later release. I just want to game developers have made it as early as possible to avoid such problems. I hope that i will be able to build USCSS Prometheus with rotary engines and hangar lift AlexRingess 1
Kuritho Posted February 1, 2017 Posted February 1, 2017 There are already multiple topics about this. Long story short: At launch, most likely no.
SirJohn85 Posted February 1, 2017 Posted February 1, 2017 Rotors (and pistons), please! ATLANT and AlexRingess 2
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