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  1. Wikipedia site: https://en.wikipedia.org/wiki/Direction_finding Assuming that there will be some sort of transmission system to send data packets from construct to construct, locating these transmissions is an absolute must to have feature if EWAR is going to be a thing in the game. Not only can it be used to find out which radar signature sent which message (important in traffic management systems) but it can also be used to locate and destroy ships if they use their transmission systems too much. I'm aware that radars are being planned to the game, but I don't know what these radars are supposed to find. Do they locate voxels (of which there are way too many)? DPUs? Antennas? What I'm asking for is kind of a radar that can locate transmitting antennas but only gives the direction to them (possibly also the strength of the signal) and not the actual position. However, the range of such a radar would be way higher than that of normal position finding radars if the transmission is strong enough. EDIT: I was a bit unclear here. I mentioned EWAR first, but since D-Scans and such will most likely be a thing in DU, the most important use case of RDF would be to combine signal contents with its direction for advanced logics, such as in the traffic management system case. In other words, I'd like to replicate this in the game: https://en.wikipedia...veillance_radar
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