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Showing results for tags 'screen'.
Hey guys, I hope there is no thread existing who has this idea as topic, but i couldn't find anything and as far as I know, there are only predefined screen modules. I thought about having screenblocks in the game, wich you can use to create huge neon advertising for space stations or cities. You should be able to script them etc. I think this would be pretty useful and will make cities or stations even more alive. Sorry for my bad english guys, im no native-Speaker. If theres anything unclear, or do you have any advice please tell me.
Introducing here an idea about a multipurpose touchable MENU for diferent LUA interactions with other Elements It could be created with different sizes, from ipad size to giant screens, and have a specific graphic interface proper to DU Have a body seperate into 3 parts: - Top: Title of the screen menu / sub menu - Middle: Configurable buttons - Bottom: Description of the curent menu / or descirption of the highlighted button Each part could be scriptable and splited into lists of strings in the LUA First menu could give direct informations or actions, or lead to a submen