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Alpha

Found 2 results

  1. Rotors, pistons and similar movable elements to create unique buildings. These elements can be controlled by the control unit like in the scrap mechanic and maybe with simple scripts. It is most important thing to build ships and stations
  2. Just saw the e3 trailer... And I have one question: Will the game feature moving parts that allow us to connect multiple player built structures? I don't just mean animated prefabs like turrets and doors, but more along the lines of Sliding rails, rotors, hinges, and everything that connects one voxel structure to another? If so, is there any word from the dev's on how the game is going to handle it in terms of physics? Will we be able to script the contraptions using LUA? I've heard the lead developer came from the field of robotics, will he be bringing robotics with him?
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