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First, I would like to thank Novaquark for preparing the roadmap. I have been looking forward to seeing it. The sequence in which the features will be implemented seems very sensible. I have two questions about the features in the roadmap. 1. Social Features, which mentions grouping, is under Alpha 3 and Player Nations is under Beta. Does this mean player groups and player nations will be different kinds of entities in the game or will they still both be organizations with some features of organizations introduced later than others? 2. When will the RDMS be introduced? I did not see it mentioned specifically in the roadmap. Does this mean it will be implemented gradually as the other features require it?
NQ-Nyzaltar posted a topic in Rules & AnnouncementsHi everyone, A few weeks ago, we’ve discussed about the major content coming in the r0.10 build planned for the month of May. If you haven’t read it yet, you can find the DevBlog article here on our website! However, we want to give you a little more information about what’s coming beyond and not related to gameplay mechanics. For the r0.11, you can expect considerable voxel loading improvements on loading speed as well as on frame rate. The new character models you may have seen on the Social Media will also be implemented in the r0.11 with new basic - and more realistic - movement animations. However, you won’t see the scanning animations we published in January 2017, at least not now, and not under this form. These animations were made at a time where we didn’t have a nearly final version of the 3D Character model. Moreover, the middleware we used at that time for UI isn’t the same that we are currently using now. For all these reasons, these animations and FX need a lot of reworking. We also plan to implement a setting parameter that will enable players to customize the maximum distance where the voxels are loaded, to let you find the best compromise between voxel display precision and playable frame rate, depending of your PC config specs. This will give opportunities to make “high definition” sceneries like the recent saturday screenshots we’ve released in the past few weeks. We can’t give you (yet) a clear ETA for this feature, but it’s definitely coming! Best Regards, The Novaquark team