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Found 6 results

  1. Usually when there's territorial warfare, the act of capturing a base may start from the air or very far away. As time goes on the Area of interest may become contested by various means. However, at the end of the day, capturing anything terrestrial usually ends with ground forces... This being tanks to weaken a base and the internal dirty work being done by foot soldiers who will get into CQC situations to capture the buildings of the base. The fact that NQ brought up territorial war fare when there's been little to no conversation of AvA worries the absolute crap out of me.
  2. How is/are Dual Universe, Companies, Groups of players, etc, supposed to manage air traffic? Start from: "5:00" of this video: CRASH As you can see, from this video, we see a scene where one ship collides with another and easily tears apart with utmost no effort. How are we going to manage a ton of players flying in one area where, if they collide then the ship included in their collision will be destroyed. What if I just want to leave the planet and some troll flies by and crashes into my slow ship and I'm knocked out of air and grounded in less than a second? What will I do If I
  3. This is Elector Cale(wars) speaking. Lets say you decided to go blow a planet up on a server like DU. There would be no rules again'st it. What i'm saying is what server wide rules would there be, or would it be all player ran depending which territory you are in. Just like real life. Cloning a human is illegal in every country, but lets say you clone someone on mars. It's still illegal. The point is will there be massive server wide rules, or would rules be dependent upon Universal nations. I would assume the basic NO HACKING or don't abuse exploits would be added to a universal serve
  4. I know that NQ have been very informative on how markets will work, and how products are bought and sold, however, has there been any thought or information thrown around about the actual financial system? How will the financial system run - similarly to real life? What would be the role of banks (if they even existed as the game mechanics allowed)? What about loans, or investments, to people who don't have the funds to undertake large projects. Could banks store people's money (or would that even be necessary)? What about groups or companies that could go public, and have people buy stakes in
  5. Hello DU Community Yesterday, I had my first encounter with the dark side of any internet community within the Discord server. It was a statement of overt racial vilification - that is - a public act that encourages or incites others to hate people because of their race, nationality, country of origin, colour or ethnic origin. To my own shame I did not deal well with these comments as, to me, they were personal and extremely offensive by any reasonable person test. And I decided then and there to do something about it here. And therein lies the problem. I, indeed none of us, ca
  6. "Good day, fellow members of the Dual Universe Forum. Like an astounding fraction of people here, I have found a great interest in the creation process Dual Universe has created. Most wonderful of all, I believe, is the fact that while templates are going to be available, most or all of the code can and will be done by the players. While this may allow for stunning creations like "Pacific Rim meets Gears of War"; inventions to darker "George Orwell's "1984" meets Ex Machina", the real problem lies with the benefit itself: codes. Where the player inventions simply to be tried and test
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