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Found 7 results

  1. Hi I'm Lepus, recently i found out about Dual Universe and was really excited to try it out! I decided to by the contributor pack but was sort of on the fence about paying 60€ for a game in alpha... Eventually I decided to go for it, mainly because DU is exactly what Î was looking for in a game, and since no other game (even in development) is offering the same set of features, I was not going to wait 2 years without anything interesting to play! So I make my DU account and and buy the 60€ contributor pack. this was 8 days ago. Problem is, my money disappeared. A full day passes and
  2. The gaming world appears to be moving away from monthly fees for games. Perhaps a flat fee would be better with payments for ENTIRELY non gameplay items like decorative elements, element skins or paying to import your own models/skins from Blender (subject to review before acceptance) etc? Edit: title fixed
  3. I was wondering if it would be at all possible to make an alternate release (maybe some time after initial release) that is sort of like the structure of Minecraft, with single player survival and/or LAN co-op. I don't know much about online games, but I AM assuming that they take up a lot of space, which would be an issue, and it would probably require maximum hardware, but if it didn't hurt sales (assuming it's possible) then I would think it would at least be a good idea experimentally. If the answer is no, I am at the least anticipating some information regarding how exactly the game funct
  4. So like the title says i had the idea of a better payment method currently all signs point to a subscription fee every month(to simplify) but if the devs were to make a b2p version of the game that does not include multiplayer but still includes all building elements etc. This way people who dislike subscription fees such as myself have an option to enjoy this amazing game and they don't cause any load on the devs once the game is out. This payment option is superior to the current envisioned payment option because it enables players to not have to be held down by subscriptions but the game co
  5. Ofdimaelr

    Paypal

    I want to support this game but there is no Paypal option.
  6. For the vast majority of people, the current planned model works really well: Most people either have a job with regular income or a lot of free time, and the ability to buy a month's subscription with either real money (to finance the game) or in-game money (requiring you'd contribute a lot to the game's economy) utilizes the best of both. That's being said, there is growing 3rd market of people who have irregular income. If you do freelance work, if you own a small business, or if your income is reliant on the growing share-economy, you are going to have better months or worst off m
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