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Showing results for tags 'machines'.
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Currently industrial machines on a non pvp intended landscape have an infinite lifespan. This means that the market for them is only as viable as peoples lack of ownership in them and nothing else, once u get one u have it forever and that... that is unsustainably broken. Id think that a 6-10 week operational lifespan, with machines throwing random errors after thier lifespan stopping production, and requiring either consistent repair or just flat out replacement. This will create a sustainable market for industrial machines ... i think.
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Small Intro I'm the type of person who enjoys playing SI-FI survival games, space sims, and some voxel building games. I've played a handful of them including: - Space Engineers - Elite Dangerous - Modded Minecraft(?) - Landmark - Scrap Mechanics - (and let us pretend starforge didn't happen) I played more than those but those are the ones that came to mind Now let us get to the suggestions. My suggestions are going to be based on what I loved and hated about the games I played before and what I wish this game would have. Please be warned that some of them are on a large scale.