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Jack_Blade posted a topic in Novark's Organization RegistryLink: BLADESIN MERCENARY CORPORATION A Mercenary Corporation with one purpose: the Art of War. We exist simply to facilitate an honorable way to do battle on all fronts. We always abide by three values: Duty -To our comrades -To ourselves -To War Honor -If it makes you question your value, don’t do it -If others question their path, inspire them -Make others proud to have met you Dedication -Take the time to do the job well -Put it all on the line -Be proud of the profession Introduction video We are mercenaries but we do not destroy without cause, we work for the ones who we deem worthy, and the payment is always fair. If we find someone worthy of the honor we will invite them to join, no matter from where they originate. The duty of any member is to train, learn and experience all they can about war, to further develop the Art of Bladesin through it. This will always be done with honor and respect, and with complete dedication to the Art of War. Currently working on: -Creating a 24/7 active organisation, -Bladesin Corps need leaders: 5 Grand Masters (1 from each continent), As well as Directors for the divisions of Logistics, Mining and Trade -At least 4 regular members from each continent. New associates: DICE We will also be joining the Alioth Aerospace Expo! --------------------------------------------------------------------------------------------------------------------------------- BMC Guidelines: - A Bladesinner should at all times develop oneself and aim to become more powerful, but at the same time view the Corps as oneself, and aim to develop it the same way one develop oneself. If doubts arise as to how this is accomplished, seek guidance in the higher ranks. - If you dedicate yourself to War, you dedicate yourself to the Bladesin Corps. - Unless the Corps is officially taking a job that entails it, a Bladesinner should stay out of the business of Good vs Evil and Right or Wrong, though the Bladesinner's own nature should not be denied or suppressed. Instead a Bladesinner should be true to their personality, using their own personal dispositions to make themselves more powerful. - We demand respect from you. Disrespect and arrogance can gravely hurt you and your allies. --------------------------------- Rules --------------------------------- 1. you may never do anything to damage the reputation of the Bladesin Corps or any of its members. This includes acting in a way that reflects badly on BMC, like bullying, piracy, and other actions that does not follow our guidelines and lead words. Rulebreakers will be Exiled. 2. A Bladesinner may never, ever kill or seriously hurt another Bladesinner, either directly or indirectly, The only time this is ignored is during Training sessions. Breaking this rule results in being Exiled. 3. The Corps position on good and evil is neutral, members who are good or evil are accepted either way, but Honour, Duty and Dedication is always top priorities, if we have a rampager that think it is fun to wipe out entire cities to take out one target and in the process kills millions of non combatant civilians that in no way have anything to do with the battle at hand, he breaks this Rule of Alignment, sure be evil, but with Honor, Duty and Dedication. And on the other hand, if we have a hero type player that because of him being good choose to take a path that endangers the success of his or hers mission, he or she has also broken the Rule of Alignment. The rulebreakers are Exiled. (If you see anyone breaking any of these rules, screenshot everything and send to leadership so we can handle it. If it includes destruction of property, you will be compensated.) SALARY FOR BMC MEMBERS: The first few months BMC will keep a majority of the revenue to build up the org. Thats why 40% of the revenue is divided between the BMC members that carried out the mission. When we get to the point where we have gotten off the ground and start doing bigger jobs, we will divide a larger part to the BMC members who carried out the mission, specifics will come when we know how much. If any members want to use BMC resources and personnel to build something and sell, 25% of the revenue will go to BMC for using its resources to create and distribute it. A specific contract will be drawn up for such occasions. Ranks system Troop Ranks (all ranks except Stepper will include more privileges, as well as responsibilities): ----------------- Stepper: Entry rank, pass application --------- Weapons Apprentice: Went through Basic Training, is now Equipped with BMC standard gear. Survived 3 missions that were completed --------- Bladesin Warrior: Went through Advanced training Completed at least 20 missions, 5 of those must be Solo Missions Bladesin Creator: Went through Basic Training, is now equipped with BMC standard gear. Went through Basic Utilities Training for Specialisation (chosen division) ----------- Officer ranks (these ranks are based on recommendation from Commaning Officers and must be given by a Grandmaster or Director): ---------- Guardian: Squad leader for Infantry Troops Hunter: Squad leader for Navy Sinner: Team Leader for Utilities Team ----- Master Guardian: Tactical leader and coordinator for several Squads, plans mission execution Master Hunter: Tactical leader and coordinator for several Squads, plans mission execution Master Sinner: Coordinates several Utilities Teams to streamline and raise efficiency for projects ----- Bladesin Masters: Commands a geographical section of BMC, all projects and missions, in a solar system for example There are always two Masters for every section, one Utilities and one Military (Will be implemented when relevant) ----- Leadership ranks (all except Founder is equal and works as a council): ----- Grandmaster: Commands the combined armed forces of the BMC with the other Grandmasters BMC Aims to have at least 5 GMs at all times Director of Crafting and Science: Oversees, plans and ensures high quality execution of all construction and research projects within BMC Director of Mining: Controller of all mining operations owned and done by BMC Director of Communications: Is in charge of all marketing, diplomacy and recruitment within BMC Director of Trade: Is in charge of buying all necessary resources for BMC and selling all of the unnecessary ones and commercial constructs and such Director of Logistics: In charge of making sure all resources equipment and ships are where they are needed, for constructions, repairs, missions and so forth Founder: The big Boss, Jack Blade, in charge of overall strategies, corporation wide changes, executive orders, Leadership oversight, and have final say in all matters concerning BMC
Hello there fellow space folks! My name is Omfgreenhair and I'm looking for an adventure. A capitalism love story, if you will. One where I partake in building the industry needed for all your little projects. You see, while there are so many big dreamers here, they always leave out the part where they grind resources for days if not weeks on end. Especially all those trademarked stuff on "1:1 scale" is going to burn through resources like a banking giant through tax money. I'm able to set up infrastructures for large mining operations and mass production! I've got experience from other universes such as minecraft, Space Engineers, ARK: Survival Evolved and more where I ALWAYS find a way to automate almost the entire production line from getting it out of the ground to turning it into refined material ready for use. With that as my curriculum vitae I'm looking for a corporation that will sell their products to anyone and anything. I don't wish to discriminate, when selling my wares, against those who choose a more... interesting career or beleive.
Hi, I'm MatzaJew, And I'm Super stoked about this game! I'm a member of the NinjaClanFu that Trihxeen mentioned in his intro. Read about him here This game has just about pinned down every major aspect I have wanted. Progressive game-play, voxel based, large scale multiplayer, MMO game. Take the shard style mechanics of Eve online, the voxel creation of EverQuest Landmark, and the mechanics of SpaceEngineers to make a single game where creativity meets action. Looking forward to this game hitting Alpha / Beta Builds to try my hand at it! -My gamer skill set is very broad and am generally very good and building / strategy / or FPS My Gaming History: Diablo 2 FreeLancer MechWarrior (Most of Them) EVE Online 2004-2010 (Main: Ro' LoPok) World Of Warcraft 2007-2013 Starcraft I & II Halo (All of Them) EverQuest Landmark SpaceEngineers Overwatch Minecraft etc etc Personal Background: I have an Associates of Applied Science in Multimedia and Design, and progress on two bachelors in Game Design.