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Found 14 results

  1. PurplePanda’s Space/Construction Game list This list is being created for anyone who or wants some DU-ish games to play between tests or until DU releases. All of these have been chosen by me through “extensive” research that I did an hour ago, as well as some personal favorite of mine. Hope you enjoy some of these games, I think some of them are definitely worth a look! (Note all reviews will be from there Steam pages) Out Now Avorion - Early Access A procedural co-op space sandbox where players can build their own space ships
  2. To have a somewhat imersive experience in Dual Universe we definitely need to see cities. But why exactly would people create cities in DU if just use a vast amount of resources without any real benefit except for showing off? Normally city planning depends on a lot of different factors, like the environment, available resources, especially food, the condition of the ground, expected industries etc. Those are mostly things that wont work in DU. On the other hand, building cities in DU has quite a lot of disadvantages, like being target for raiders, warmongers or just griefplayers.
  3. Such structures should automatically collapse. Gravity should work and spoil it; I'm surprised the admins haven't done anything about it yet. alioth 5 km up tower sanctum 10 km up tower https://cdn.discordapp.com/attachments/304455542162587649/795373545257304084/unknown.png
  4. So, I’m really interested in this game and am considering buying it. The only thing in concerned about, is if I were to buy the $60 pledge for Alpha 3, would I have to pay another $60 for the next test period or Alpha 4? Thanks in advance
  5. Hello, I know I haven't been active as often in this community as I should be, the newsletters keep coming showing ever more promise, but today I wanted to bring another topic instead. I have been playing Arma 3 quite frequently for the past few months within my own Starsim (Star Wars modded Arma 3) community, the 101st Doom Company. I was wondering if anyone else plays Arma 3 or if they have it and are interested in doing some operations.
  6. Hey, so one reoccurring thing that I see in my organization's discord is that we would love to have our own distinct armor/player model... how much of a stretch would it be to add that to the game... it would help to identify different orgs. Maybe the organizations that want them could make their own 3D model and send it to Novaquark. It's just an idea, but it would be cool to see different factions ideas for armor!
  7. Hey Guys So far I thought that this would be the best game ever made and I told all my friends about it and they where all impressed. But recently I saw something which makes me really really sad. I've also planned to pay the 60Dollar Pac to support this Game but then i saw that you have to pay a monthly abonomment to play! So that only these people can play which have enough mony to spend each month (which I'm not because I'm in study) and just think about that. I personally think that the most potential players won't be older people with much money, instead younger players like m
  8. Greetings and well met! Just signed up for the pre-alpha, and am very intrigued to check out DU and get in on it around the ground floor! I'm an avid gamer who spends far too much time of late playing EVE Online (after a hiatus from that game). I am of an era that played MUDDs, the predecessors to MMORPs. Being a gaming addict, I also have the "distinction" of buying my first upgraded computer to be able to play the original Everquest! Some other memorable MMORPs that I've enjoyed include Dark Age of Camelot and Lord of the Rings Online. I'm also a player of board games and tabletop miniature
  9. Is alpha going to be the same thing as space engineers, but without damage? - _ -
  10. Something I have always found extraordinarily dumb in a lot of the Science Fiction books I have read is the fact that, under combat conditions, the ships stay pressurized with atmosphere. In general for a plain flight this would be fine but in combat it can lead to many problems such as fire, depressurization, secondary explosions, people getting blown out into space, ect. It would make far more sense to simply deal with the problems of some space suit (its a future so I am assuming the suits are no where near as bulky and hard to move around in as current). Maybe some places could stay pressu
  11. Does anybody have a picture of the world map of the earth like planet ?
  12. How and when can I get the game, they say that but how can you get that alpha? ´´We aim to have a playable Alpha version open to a limited number of people in the second half of 2016´´ but how can you get that alpha?
  13. Hello whoever may be reading this!(Hopefully developers) I'll get to the point I suppose. When looking at some of the promises that were given, you mentioned that players would be the political and economical structures. Now, if you don't have any plans or would like to take some ideas, I've got some right here. * First off, if we are to reflect off of the real world, political and economical structures have stability depending on the actions, resources or whatever is put into them. Therefor, if for instance you have a bad setup for a government, it might be able to fall. I know it sou
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