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Found 2 results

  1. Hi everyone ! We promised to organize an open doors event last month and here were are! As we didn't attend to the Paris Games Week this year, we organize an Open Doors event in Paris on Friday 15th December, from 6.00 pm to 9 pm, in Paris! As the event has a limited number of visitors, we have decided to share it first with the community, before announcing it on the social media (it will be announced there on Monday if there are remaining places). If you're not too far and are available to meet us, this is your chance, especially if you haven't access to the pre-Alpha phase: you will be able to test - for a short time - a recent build of the game! You can register online to the event here ! Best Regards, The Novaquark team. --------------------------------------------------------------------------------------------- Bonjour à tous ! Nous avions promis de faire un événement "Portes Ouvertes" le mois dernier et nous y voici ! Comme nous n'avons pas participé en tant qu'exposant à la Paris Games Week cette année, nous organisons l'événement "Portes Ouvertes" Vendredi 15 Décembre, de 18h00 à 21h00 à Paris ! Dans la mesure où l'événement propose un nombre limité de places, nous avons décidé de le partager avec la communauté en premier, avant de l'annoncer sur nos réseaux sociaux (où il sera annoncé Lundi, si il reste des places). Si vous n'êtes pas trop loin et que vous êtes disponible pour nous rencontrer, ceci est une opportunité à ne pas manquer, surtout si vous n'avez pas accès à la phase Pré-Alpha : vous aurez la possibilité de tester - pour une courte durée - une version récente du jeu ! Pour vous enregistrer en ligne, c'est ici ! Cordialement, L'équipe Novaquark.
  2. So what i'm hoping for is the possibility to control things like doors and turrets using scripts. It would be awesome to be able to set certain access rights to specific members for doors, for example. This would help create personal chambers for characters as well as allow only authorized personnel into specific research labs and such. They could be controlled from a placeable terminal inside the room/facility that allows the creator to modify the users that the door will open for. I would suggest the same for turrets, so that if someone unauthorized enters the area, even if it is someone from your own corp, the turret will fire at them. This would also make for more interesting ship boarding scenarios as boarders may have to blast their way through a few doors to get to the control room. Perhaps there are also other actuators that could be controlled through a similar method? Like, floodgates to allow water to flow, or even just lights. Thoughts?
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